Rust Data LabData lab · live
Live readings Servers11,590 Players33,807 Populated2,855 Fresh wipes · 3h67 Sampled every 5 min

Element card · group Modded · atomic number 9,670, its rank

Kapcotestserver

Offline 65.28.44.27:28024 checked 4d ago

solo moddedoxide
Join the experiment
Atomic mass · players now 1/ 6 17% full Room to join
7-day average0peak 1
Rank · atomic number#9,670top 43%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep30 Sep6 Oct15 Oct22 Oct28 Oct

Top 43% of all ranked servers, and #186 of the solo servers (top 84%). Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 22:44 UTC4d ago – – – 1
Fri 23 Oct, 20:38 UTC4d ago – – – 0
Fri 23 Oct, 19:26 UTC4d ago – – – 0
Fri 23 Oct, 15:29 UTC4d ago – – – 1
Thu 22 Oct, 02:48 UTC6d ago – – – 1
Thu 22 Oct, 01:36 UTC6d ago – – – 0
Mon 12 Oct, 23:49 UTC15d ago 0 – 9.1 days 1
Sun 11 Oct, 02:15 UTC17d ago – – – 1
Sun 11 Oct, 00:54 UTC17d ago 1 – 2 days 1
Thu 8 Oct, 22:57 UTC19d ago 1 – 2.1 days 1

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Quick answers

from the figures on this page

Map and rules

What rules has Kapcotestserver set, and what settings are in force?

No gather rate appears in the name of Kapcotestserver. No teams here; it is solo only. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

In what location does Kapcotestserver sit?

Nothing about a region is published by Kapcotestserver. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 65.28.44.27:28024.

On what Rust version does Kapcotestserver operate?

Rust network protocol 2635 and build 168909 on Windows is what Kapcotestserver uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Kapcotestserver stay up, and how reliable is its uptime?

Kapcotestserver is not online at the moment; the last sighting was 4 days 5 hours ago. For the last 7 full days, 12 of 168 hours were online, giving 7% uptime. On 15 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on Kapcotestserver, and at what time?

No wipe schedule exists for Kapcotestserver: its world is remade every few hours, and a reset of that kind is not a wipe.

Where it appears

What should you understand from the tags Kapcotestserver carries?

gmrust (Game mode): Survival in the standard Rust style; mp6 (Max players): It has 6 slots; ts1 (Group limit): No team may exceed 1; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Kapcotestserver publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Kapcotestserver appear in?

These themed Rust Data Lab lists carry Kapcotestserver: Modded Rust servers, measured and Solo Rust servers: group limit 1. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo; Last wipe: In the last week.

Population

How does Kapcotestserver compare with other servers in the rankings?

Kapcotestserver sits at #9,670 for seven-day player hours, placing it in the top 43% of ranked servers. The solo ranking puts it at #186.

How many players does Kapcotestserver have at the moment?

No live signal from Kapcotestserver right now, which was last seen 4 days 5 hours ago. Averaged over the past week: 0 players, peaking at 1.

Getting on

How can you connect to Kapcotestserver?

Open the console with F1 in Rust and type client.connect 65.28.44.27:28024. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp6,ptrak,$r?,v2635,gmrust,cs168909,ts1,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp6
Max players It has 6 slots.
ts1
Group limit No team may exceed 1.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.