Element card · group Vanilla · atomic number 14,839, its rank
Kapco411 NILLA Server
Online NA 65.28.44.27:28050 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 67% of all ranked servers, top 79% in NA, and #198 of the solo servers (top 89%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:28 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Kapco411 NILLA Server?
The map on Kapco411 NILLA Server is procedural at size 4,800 with seed 857068156, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has Kapco411 NILLA Server set, and what settings are in force?
No gather rate appears in the name of Kapco411 NILLA Server. Solo play only: teams are not allowed. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.
About the server
Which location is Kapco411 NILLA Server based in?
The NA tag is how Kapco411 NILLA Server lists itself, in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 65.28.44.27:28050 is the address it uses.
Which Rust version is Kapco411 NILLA Server on?
On Windows, Kapco411 NILLA Server is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Kapco411 NILLA Server stay online?
Right now, Kapco411 NILLA Server is reachable. About 6 days 4 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 14 September 2026.
How well does Kapco411 NILLA Server perform?
In the last 48 hours, it averaged 54 server fps, with a low of 28. Buildings, deployables and everything else in the world added up to as many as 139,037 entities. Memory use peaked at 4,741 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
When does Kapco411 NILLA Server wipe, and how often?
The only wipe on Kapco411 NILLA Server is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 27 days 5 hours ago.
How does Kapco411 NILLA Server look on the day of a wipe?
At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 27 hours in.
Where it appears
Which meanings sit behind the tags on Kapco411 NILLA Server?
These are the tags Kapco411 NILLA Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts1 (Group limit): No team may exceed 1; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): The server browser files it under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Kapco411 NILLA Server come up?
You will find Kapco411 NILLA Server on the following Rust Data Lab lists: Modded Rust servers, measured, Solo Rust servers: group limit 1 and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Solo.
Player counts
How does Kapco411 NILLA Server compare with other servers in the rankings?
Seven-day player hours place Kapco411 NILLA Server at #14,839 overall, #1,475 in North America and in the top 67% of ranked servers. In the solo category it ranks #198.
How full is Kapco411 NILLA Server right now?
Of 100 slots, 1 are taken on Kapco411 NILLA Server right now. Averaged over the past week: 0 players, peaking at 1. Peak time in the past 48 hours: 02:00 UTC, when the average was 0 players.
Connection
What steps get you onto Kapco411 NILLA Server?
You can connect by pressing F1 in Rust and entering client.connect 65.28.44.27:28050, or by pressing Launch Rust here, which starts the game through Steam and joins for you.