Element card · group PvE · atomic number 6,451, its rank
Kapco411 Rogue Depot|4X|Highly modded|Custom Maps
Online NA 65.28.44.27:28060 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 29% of all ranked servers, top 55% in NA, and #372 of the quad servers (top 45%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 12:03 UTC, in 1d 11h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 11hThu 29 Oct, 12:03 UTC
- 8d 18hThu 5 Nov, 19:00 UTCFW
- 15d 11hThu 12 Nov, 12:03 UTC
- 29d 11hThu 26 Nov, 12:03 UTC
- 36d 18hThu 3 Dec, 19:00 UTCFW
- 43d 11hThu 10 Dec, 12:03 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 12:03 UTC12d ago | 2 | – | running | 0 |
| Thu 1 Oct, 22:38 UTC FW26d ago | 1 | halved by day 1 | 13.6 days | 0 |
| Mon 21 Sep, 22:32 UTC36d ago | 2 | halved by day 2 | 10 days | 0 |
| Thu 17 Sep, 23:07 UTC40d ago | 1 | halved by day 2 | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Kapco411 Rogue Depot|4X|Highly modded|Custom Maps?
Kapco411 Rogue Depot|4X|Highly modded|Custom Maps runs a procedural map of size 6,000 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: Kapco411 Custom.
What rules has Kapco411 Rogue Depot|4X|Highly modded|Custom Maps set, and what settings are in force?
According to its name, Kapco411 Rogue Depot|4X|Highly modded|Custom Maps runs 4x gather. You get up to 4 players per group (quad). Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
About the server
In what location does Kapco411 Rogue Depot|4X|Highly modded|Custom Maps sit?
The NA tag is how Kapco411 Rogue Depot|4X|Highly modded|Custom Maps lists itself, in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 65.28.44.27:28060 is the address it uses.
Which Rust version is Kapco411 Rogue Depot|4X|Highly modded|Custom Maps on?
On Windows, Kapco411 Rogue Depot|4X|Highly modded|Custom Maps is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How reliably does Kapco411 Rogue Depot|4X|Highly modded|Custom Maps stay online?
Right now, Kapco411 Rogue Depot|4X|Highly modded|Custom Maps is reachable. According to the uptime it reports, the last restart was about 11 hours ago. It was online for 143 of 168 hours in the last 7 full days, which is 85% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
How well does Kapco411 Rogue Depot|4X|Highly modded|Custom Maps perform?
Server fps averaged 49 over the last 48 hours, with 28 as the lowest. The maximum entity count was 158,569, covering buildings, deployables and all else in the world. Up to 5,211 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
What is the wiping pattern on Kapco411 Rogue Depot|4X|Highly modded|Custom Maps?
Following the tag is the best the prediction can do for Kapco411 Rogue Depot|4X|Highly modded|Custom Maps, whose record holds too few wipes to confirm its schedule. The wipe after this one is due on Thursday 29 October at 12:03 UTC. Counting back, the current world began 12 days 12 hours ago. Wipes every two weeks are what its tags set out.
On Kapco411 Rogue Depot|4X|Highly modded|Custom Maps, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 2 players. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 2 when it didn't hold.
Tags, lists
How should you read the tags on Kapco411 Rogue Depot|4X|Highly modded|Custom Maps?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^b (Biweekly): Every two weeks, the server wipes; ^p (PvE): You fight the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): North America is where the browser lists this server: that is the tag list Kapco411 Rogue Depot|4X|Highly modded|Custom Maps publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Kapco411 Rogue Depot|4X|Highly modded|Custom Maps come up?
You will find Kapco411 Rogue Depot|4X|Highly modded|Custom Maps on the following Rust Data Lab lists: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, where does Kapco411 Rogue Depot|4X|Highly modded|Custom Maps place?
Kapco411 Rogue Depot|4X|Highly modded|Custom Maps is #6,451 on seven-day player hours, #1,037 in North America, and in the top 29% of all ranked servers. In the quad category it ranks #372.
How full is Kapco411 Rogue Depot|4X|Highly modded|Custom Maps right now?
Kapco411 Rogue Depot|4X|Highly modded|Custom Maps currently shows 0 players across 100 slots. The week's figures average 0 players and top out at 1. Peak time in the past 48 hours: 22:00 UTC, when the average was 1 players.
Getting on
What is the way to join Kapco411 Rogue Depot|4X|Highly modded|Custom Maps?
In Rust, press F1 and enter client.connect 65.28.44.27:28060. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/28wbCQNMFW.