Rust Data LabData lab · live
Live readings Servers11,772 Players62,070 Populated3,548 Fresh wipes · 3h127 Sampled every 5 min

Element card · group PvE · atomic number 13,110, its rank

[3X] OldSkool's Playground [PVE]

Online NA 66.11.124.136:28080 checked 8m ago

3x monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#13,110top 59% · #1416 in NA
Last wipe11d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
0510152023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep19 Oct24 Oct28 Oct

Top 59% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 14:31 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Zo Zombie Land 3x… 105
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  4. 4 No [US] Northnet … 13
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  5. 5 Go GOM 5x PVE / W… 9
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Quick answers

from the figures on this page

Map and rules

What map is in play on [3X] OldSkool's Playground [PVE]?

The map on [3X] OldSkool's Playground [PVE] is procedural at size 3,000 with seed 432765432, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has [3X] OldSkool's Playground [PVE] set, and what settings are in force?

According to its name, [3X] OldSkool's Playground [PVE] runs 3x gather. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is off: Valve's VAC.

Server facts

What region hosts [3X] OldSkool's Playground [PVE]?

[3X] OldSkool's Playground [PVE] gives North America as its location, using the NA tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 66.11.124.136:28080.

Which Rust version is [3X] OldSkool's Playground [PVE] on?

Rust network protocol 2635 and build 167781 on Windows is what [3X] OldSkool's Playground [PVE] uses. The protocol must match for you to join; Steam will update your game.

How reliably does [3X] OldSkool's Playground [PVE] stay online?

[3X] OldSkool's Playground [PVE] is live as of now. The uptime it reports suggests it restarted roughly 33 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does [3X] OldSkool's Playground [PVE] perform?

Server fps averaged 9 over the last 48 hours, with 7 as the lowest. Buildings, deployables and everything else in the world added up to as many as 64,382 entities. The highest memory usage was 2,569 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

How often does a wipe happen on [3X] OldSkool's Playground [PVE], and at what time?

Wiping once a month with the force wipe is what [3X] OldSkool's Playground [PVE] does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 11 days 7 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

On [3X] OldSkool's Playground [PVE], what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 8 hours in.

Lists and tags

Which meanings sit behind the tags on [3X] OldSkool's Playground [PVE]?

The game's server browser reads the tags [3X] OldSkool's Playground [PVE] publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): North America is where the browser lists this server. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [3X] OldSkool's Playground [PVE] come up?

These themed Rust Data Lab lists carry [3X] OldSkool's Playground [PVE]: 3x Rust servers, live, Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 3x.

Player counts

Against other Rust servers, where does [3X] OldSkool's Playground [PVE] place?

[3X] OldSkool's Playground [PVE] is #13,110 on seven-day player hours, #1,416 in North America, and in the top 59% of all ranked servers.

What does the current player count on [3X] OldSkool's Playground [PVE] tell you?

[3X] OldSkool's Playground [PVE] currently shows 0 players across 50 slots. A seven-day sample gives 0 players on average and 1 at the top.

Connection

What steps get you onto [3X] OldSkool's Playground [PVE]?

You can connect by pressing F1 in Rust and entering client.connect 66.11.124.136:28080, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.