Rust Data LabData lab · live
Live readings Servers11,869 Players103,347 Populated3,962 Fresh wipes · 3h552 Sampled every 5 min

Element card · group Community · atomic number 15,901, its rank

Fun in the Sun PVE

Offline 66.113.12.51:28017 checked 21d ago

Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,901top 72%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct4 Oct7 Oct9 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 21:07 UTC21d ago 0 – running 0
Fri 2 Oct, 18:52 UTC27d ago 0 – 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 314
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 510 on average 314/ 325
  2. 2 Ru Rustoria.co - … 383
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 383/ 425
  3. 3 Ru Rusty Moose |E… 950
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 950/ 1,000
  4. 4 Ru Rustafied.com … 47
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 47/ 100
  5. 5 Ru Rustoria.co - … 980
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 980/ 1,000
  6. 6 Ru Rustoria.co - … 774
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 774/ 800

Quick answers

from the figures on this page

Settings and map

What map is in play on Fun in the Sun PVE?

A procedural map runs on Fun in the Sun PVE, generated by the game.

What rules has Fun in the Sun PVE set, and what settings are in force?

Nothing in the name of Fun in the Sun PVE gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

Which location is Fun in the Sun PVE based in?

Nothing about a region is published by Fun in the Sun PVE. Rust Data Lab shows a server's stated location, not a verified position of the machine. 66.113.12.51:28017 is the address it uses.

On what Rust version does Fun in the Sun PVE operate?

On Windows, Fun in the Sun PVE is running Rust network protocol 2634 and build 167058. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Fun in the Sun PVE stay up, and how reliable is its uptime?

Currently offline, Fun in the Sun PVE was last seen 21 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 2 October 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on Fun in the Sun PVE, and at what time?

Fun in the Sun PVE's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 21 days 22 hours ago.

How does Fun in the Sun PVE look on the day of a wipe?

At their busiest, recent wipes averaged 0 players. The latest wipe's peak fell 0 hours after it began.

Lists and tags

Which meanings sit behind the tags on Fun in the Sun PVE?

gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): It has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167058 (Build): Build number: 167058; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set: that is the tag list Fun in the Sun PVE publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Fun in the Sun PVE appear in?

These themed Rust Data Lab lists carry Fun in the Sun PVE: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does Fun in the Sun PVE place?

The seven-day player-hours table has Fun in the Sun PVE at #15,901, in the top 72% of ranked servers.

How full is Fun in the Sun PVE right now?

Fun in the Sun PVE is offline at the moment; the last sighting was 21 days 22 hours ago.

Getting on

What steps get you onto Fun in the Sun PVE?

In Rust, press F1 and enter client.connect 66.113.12.51:28017. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players It has 20 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167058
Build Build number: 167058.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.