Element card · group Community · atomic number 15,344, its rank
Fun in the Sun PVE
Online 66.113.12.51:28017 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Fun in the Sun PVE?
Generated by the game, the map on Fun in the Sun PVE is procedural.
What rules has Fun in the Sun PVE set, and what settings are in force?
Nothing in the name of Fun in the Sun PVE gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server facts
Which location is Fun in the Sun PVE based in?
There is no region on record for Fun in the Sun PVE. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 66.113.12.51:28017.
Which Rust version is Fun in the Sun PVE on?
On Windows, Fun in the Sun PVE is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Fun in the Sun PVE stay online?
At the moment, Fun in the Sun PVE is online. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 18 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on Fun in the Sun PVE, and at what time?
The record holds too few of Fun in the Sun PVE's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 11 days 10 hours ago.
Where it appears
Which meanings sit behind the tags on Fun in the Sun PVE?
These are the tags Fun in the Sun PVE makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Fun in the Sun PVE come up?
The Rust Data Lab lists that include Fun in the Sun PVE are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How does Fun in the Sun PVE compare with other servers in the rankings?
Fun in the Sun PVE sits at #15,344 for seven-day player hours, placing it in the top 69% of ranked servers.
What does the current player count on Fun in the Sun PVE tell you?
Fun in the Sun PVE currently shows 0 players across 50 slots. The past week gives an average of 0 players.
Connection
What is the way to join Fun in the Sun PVE?
In Rust, press F1 and enter client.connect 66.113.12.51:28017. Or click Launch Rust here to open Rust via Steam and connect automatically.