Rust Data LabData lab · live
Live readings Servers11,814 Players72,000 Populated3,646 Fresh wipes · 3h206 Sampled every 5 min

Element card · group Community · atomic number 15,402, its rank

Dan's Experiment PvE

Offline 66.114.157.174:28015 checked 40d ago

Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,402no region published
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 507
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average 507/ 550
  2. 2 Ru Rustoria.co - … 422
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 422/ 450
  3. 3 Ru Rusty Moose |E… 63
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 63/ 250
  4. 4 Ru Rustoria.co - … 67
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 67/ 250
  5. 5 Ru Rustafied.com … 55
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 55/ 100
  6. 6 Ru Rustoria.co - … 169
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 169/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on Dan's Experiment PvE?

Generated by the game, the map on Dan's Experiment PvE is procedural.

What rules has Dan's Experiment PvE set, and what settings are in force?

No gather rate appears in the name of Dan's Experiment PvE. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

Which location is Dan's Experiment PvE based in?

No region is published by Dan's Experiment PvE. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 66.114.157.174:28015.

What Rust version does Dan's Experiment PvE currently run?

Rust network protocol 2633 and build 163207 on Windows is what Dan's Experiment PvE uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Dan's Experiment PvE stay online?

Right now Dan's Experiment PvE is offline, with its last appearance 40 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe days

How often does a wipe happen on Dan's Experiment PvE, and at what time?

Too few wipes are on record for Dan's Experiment PvE to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 53 days 16 hours ago.

Where it appears

Which meanings sit behind the tags on Dan's Experiment PvE?

These are the tags Dan's Experiment PvE makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): It runs build 163207; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Dan's Experiment PvE come up?

You will find Dan's Experiment PvE on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does Dan's Experiment PvE place?

Player hours over the last week put Dan's Experiment PvE at #15,402, inside the top – of ranked servers.

How full is Dan's Experiment PvE right now?

The last recorded sighting of Dan's Experiment PvE was 40 days 8 hours ago, and it is offline now.

How to join

What steps get you onto Dan's Experiment PvE?

Open the console with F1 in Rust and type client.connect 66.114.157.174:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs163207
Build It runs build 163207.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.