Element card · group Community · atomic number 15,402, its rank
Dan's Experiment PvE
Offline 66.114.157.174:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Dan's Experiment PvE?
Generated by the game, the map on Dan's Experiment PvE is procedural.
What rules has Dan's Experiment PvE set, and what settings are in force?
No gather rate appears in the name of Dan's Experiment PvE. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.
About the server
Which location is Dan's Experiment PvE based in?
No region is published by Dan's Experiment PvE. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 66.114.157.174:28015.
What Rust version does Dan's Experiment PvE currently run?
Rust network protocol 2633 and build 163207 on Windows is what Dan's Experiment PvE uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Dan's Experiment PvE stay online?
Right now Dan's Experiment PvE is offline, with its last appearance 40 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipe days
How often does a wipe happen on Dan's Experiment PvE, and at what time?
Too few wipes are on record for Dan's Experiment PvE to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 53 days 16 hours ago.
Where it appears
Which meanings sit behind the tags on Dan's Experiment PvE?
These are the tags Dan's Experiment PvE makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): It runs build 163207; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Dan's Experiment PvE come up?
You will find Dan's Experiment PvE on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Dan's Experiment PvE place?
Player hours over the last week put Dan's Experiment PvE at #15,402, inside the top – of ranked servers.
How full is Dan's Experiment PvE right now?
The last recorded sighting of Dan's Experiment PvE was 40 days 8 hours ago, and it is offline now.
How to join
What steps get you onto Dan's Experiment PvE?
Open the console with F1 in Rust and type client.connect 66.114.157.174:28015. The Launch Rust button on this page does the same job through Steam.