Rust Data LabData lab · live
Live readings Servers11,676 Players50,302 Populated3,170 Fresh wipes · 3h121 Sampled every 5 min

Element card · group Community · atomic number 15,479, its rank

Amazing Rust BLUE #1 [DEV]

Offline 66.248.205.61:8892 checked 36d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,479top 67%
Last wipe52d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 282
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average 282/ 375
  2. 2 Ru Rustoria.co - … 306
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 306/ 325
  3. 3 Ru Rusty Moose |E… 28
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 28/ 250
  4. 4 Ru Rustoria.co - … 27
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 27/ 250
  5. 5 Ru Rustafied.com … 45
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 45/ 100
  6. 6 Ru Rustoria.co - … 146
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average 146/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on Amazing Rust BLUE #1 [DEV]?

A procedural map runs on Amazing Rust BLUE #1 [DEV], generated by the game.

What rules has Amazing Rust BLUE #1 [DEV] set, and what settings are in force?

Nothing in the name of Amazing Rust BLUE #1 [DEV] gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

About the server

Which location is Amazing Rust BLUE #1 [DEV] based in?

No region is published by Amazing Rust BLUE #1 [DEV]. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 66.248.205.61:8892.

On what Rust version does Amazing Rust BLUE #1 [DEV] operate?

On Windows, Amazing Rust BLUE #1 [DEV] is running Rust network protocol 2633 and build 163207. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Amazing Rust BLUE #1 [DEV] stay online?

Right now Amazing Rust BLUE #1 [DEV] is offline, with its last appearance 36 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on Amazing Rust BLUE #1 [DEV], and at what time?

The record holds too few of Amazing Rust BLUE #1 [DEV]'s wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 52 days 2 hours ago the current world was made.

Tags, lists

Which meanings sit behind the tags on Amazing Rust BLUE #1 [DEV]?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): Build number: 163207; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank: that is the tag list Amazing Rust BLUE #1 [DEV] publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Amazing Rust BLUE #1 [DEV] appear in?

The Rust Data Lab lists that include Amazing Rust BLUE #1 [DEV] are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does Amazing Rust BLUE #1 [DEV] place?

Player hours over the last week put Amazing Rust BLUE #1 [DEV] at #15,479, inside the top 67% of ranked servers.

How many players does Amazing Rust BLUE #1 [DEV] have at the moment?

No live signal from Amazing Rust BLUE #1 [DEV] right now, which was last seen 36 days 8 hours ago.

Connection

How can you connect to Amazing Rust BLUE #1 [DEV]?

Open the console with F1 in Rust and type client.connect 66.248.205.61:8892. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs163207
Build Build number: 163207.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.