Rust Data LabData lab · live
Live readings Servers11,737 Players52,204 Populated3,347 Fresh wipes · 3h125 Sampled every 5 min

Element card · group Modded · atomic number 11,912, its rank

ScoobyD's Playground

Online NA 66.51.96.72:28060 checked 8m ago

biweekly wipes moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#11,912top 54% · #1359 in NA
Last wipe8d agobiweekly schedule
Next wipe5d 2hTue 3 Nov, 01:44 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
0246800:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 54% of all ranked servers, top 73% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 01:44 UTC, in 5d 2h. Its biweekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 5d 2hTue 3 Nov, 01:44 UTC
  2. 7d 19hThu 5 Nov, 19:00 UTCFW
  3. 19d 2hTue 17 Nov, 01:44 UTC
  4. 33d 2hTue 1 Dec, 01:44 UTC
  5. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 40 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 01:44 UTC8d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Fr Friendly Seatt… 50
    Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 40 on average 50/ 100
  2. 2 Ru Rustopia.gg - … 52
    Rustopia.gg - US Medium NA · groups of 12+ · biweekly · 100 on average 52/ 200
  3. 3 Ru Rusty Moose |U… 42
    Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 70 on average 42/ 200
  4. 4 Ru Rustoria.co - … 23
    Rustoria.co - US Medium Premium NA · groups of 12+ · biweekly · 42 on average 23/ 200
  5. 5 Gr Gringers Solo … 40
    Gringers Solo Only | Noob Friendly Oct 22 NA · groups of 8+ · biweekly · 40 on average 40/ 100
  6. 6 Re Reddit.com/r/P… 12
    Reddit.com/r/PlayRust - US Biweekly NA · groups of 12+ · biweekly · 29 on average 12/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on ScoobyD's Playground?

The map on ScoobyD's Playground is procedural at size 3,000 with seed 315848369, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has ScoobyD's Playground set, and what settings are in force?

No gather rate appears in the name of ScoobyD's Playground. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.

Server details

In what location does ScoobyD's Playground sit?

ScoobyD's Playground gives North America as its location, using the NA tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. 66.51.96.72:28060 is the address it uses.

Which Rust version is ScoobyD's Playground on?

On Linux, ScoobyD's Playground is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does ScoobyD's Playground stay online?

At the moment, ScoobyD's Playground is online. The uptime it reports suggests it restarted roughly 6 days 9 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does ScoobyD's Playground perform?

In the last 48 hours, it averaged 5 server fps, with a low of 5. The maximum entity count was 43,814, covering buildings, deployables and all else in the world. Up to 2,870 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on ScoobyD's Playground, and at what time?

The prediction for ScoobyD's Playground follows its tag, as too few wipes are on record to confirm the schedule. Due next on Tuesday 3 November at 01:44 UTC is its wipe. The world it is running now dates from 8 days 21 hours ago. Its tags list a wipe schedule of one wipe every two weeks.

What does a typical wipe day on ScoobyD's Playground involve?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 40 hours in.

Tags, lists

Which meanings sit behind the tags on ScoobyD's Playground?

These are the tags ScoobyD's Playground makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, the server wipes; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon; NA (North America): The server browser files it under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does ScoobyD's Playground come up?

The Rust Data Lab lists that include ScoobyD's Playground are: Modded Rust servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, where does ScoobyD's Playground place?

ScoobyD's Playground is #11,912 on seven-day player hours, #1,359 in North America, and in the top 54% of all ranked servers.

How many players does ScoobyD's Playground have at the moment?

Of 50 slots, 0 are taken on ScoobyD's Playground right now. The week's figures average 0 players and top out at 1.

How to join

What steps get you onto ScoobyD's Playground?

In Rust, press F1 and enter client.connect 66.51.96.72:28060. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.