Rust Data LabData lab · live
Live readings Servers11,689 Players52,794 Populated3,085 Fresh wipes · 3h112 Sampled every 5 min

Element card · group Modded · atomic number 15,284, its rank

[US] Reventless 2X | Solo/Duo/Trio |

Online NA 66.51.96.87:28010 checked 13m ago

2x trio biweekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,284top 69% · #1496 in NA
Last wipe26d agobiweekly schedule
Next wipe1d 1hSat 31 Oct, 03:01 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
0246802:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k3 Oct8 Oct14 Oct19 Oct25 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA, and #509 of the trio servers (top 82%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Saturday 31 October, 03:01 UTC, in 1d 1h. Biweekly: 14 days after its last wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 유자 유자차 서버 | 30x 4
    유자차 서버 | 30x EA · groups of 8+ · 30x · monthly · 1 on average 4/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on [US] Reventless 2X | Solo/Duo/Trio |?

[US] Reventless 2X | Solo/Duo/Trio | runs a procedural map of size 2,000 with seed 1; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has [US] Reventless 2X | Solo/Duo/Trio | set, and what settings are in force?

According to its name, [US] Reventless 2X | Solo/Duo/Trio | runs 2x gather. A group can hold 3 players at most (trio). minigames & battle royale is the game mode, battle royale, Bedwars, parkour and arenas. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

Which location is [US] Reventless 2X | Solo/Duo/Trio | based in?

The NA tag is how [US] Reventless 2X | Solo/Duo/Trio | lists itself, in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 66.51.96.87:28010 is the address it uses.

What Rust version does [US] Reventless 2X | Solo/Duo/Trio | currently run?

Rust network protocol 2634 and build 167781 on Linux is what [US] Reventless 2X | Solo/Duo/Trio | uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does [US] Reventless 2X | Solo/Duo/Trio | stay online?

Right now, [US] Reventless 2X | Solo/Duo/Trio | is reachable. According to the uptime it reports, the last restart was about 7 days 7 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 3 October 2026, Rust Data Lab saw it for the first time.

Does [US] Reventless 2X | Solo/Duo/Trio | hold a steady performance?

In the last 48 hours, it averaged 5 server fps, with a low of 5. The entity count reached 28,451, including buildings, deployables and all other world items. The highest memory usage was 2,028 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does [US] Reventless 2X | Solo/Duo/Trio | wipe, and how often?

An estimate from biweekly: 14 days after its last wipe puts the next wipe on [US] Reventless 2X | Solo/Duo/Trio |. On Saturday 31 October at 03:01 UTC the next wipe falls due. The world it is running now dates from 26 days 22 hours ago. Wipes every two weeks are what its tags set out.

Where it appears

How should you read the tags on [US] Reventless 2X | Solo/Duo/Trio |?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts3 (Group limit): The team limit is 3; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^b (Biweekly): Every two weeks, the server wipes; ^j (Battle royale): The zone tightens as you loot and fight; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): In the browser it sits under North America: that is the tag list [US] Reventless 2X | Solo/Duo/Trio | publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [US] Reventless 2X | Solo/Duo/Trio | appear in?

You will find [US] Reventless 2X | Solo/Duo/Trio | on the following Rust Data Lab lists: 2x gather rate servers, Modded Rust servers, measured, Trio Rust servers, measured live and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Biweekly ^b, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Gather rate: 2x.

Population

How does [US] Reventless 2X | Solo/Duo/Trio | compare with other servers in the rankings?

[US] Reventless 2X | Solo/Duo/Trio | is #15,284 on seven-day player hours, #1,496 in North America, and in the top 69% of all ranked servers. Within trio, its rank is #509.

How many players does [US] Reventless 2X | Solo/Duo/Trio | have at the moment?

Of 50 slots, 0 are taken on [US] Reventless 2X | Solo/Duo/Trio | right now. The past week gives an average of 0 players.

How to join

How can you connect to [US] Reventless 2X | Solo/Duo/Trio |?

You can connect by pressing F1 in Rust and entering client.connect 66.51.96.87:28010, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,^j,NA,gmrust,cs167781,ts3,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts3
Group limit The team limit is 3.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Gameplay

^j
Battle royale The zone tightens as you loot and fight.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.