Rust Data LabData lab · live
Live readings Servers11,830 Players74,645 Populated3,703 Fresh wipes · 3h224 Sampled every 5 min

Element card · group Modded · atomic number 16,661, its rank

test serv v1

Offline NA 66.51.96.93:28020 checked 33d ago

quad monthly wipes moddedoxidesoftcore
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#16,661top 71% · #1690 in NA
Last wipe52d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers, top 85% in NA, and #654 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Fa [US] Facepunch… 42
    [US] Facepunch Softcore 2 NA · quad · monthly · 59 on average 42/ 300
  2. 2 Fa [US] Facepunch… 21
    [US] Facepunch Softcore 1 NA · quad · monthly · 46 on average 21/ 300
  3. 3 La LA VERGA DEL A… 3
    LA VERGA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONL NA · quad · monthly · 7 on average 3/ 80
  4. 4 La LA ISLA DEL AB… 2
    LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLY NA · quad · monthly · 7 on average 2/ 200
  5. 5 Po Poon Plowers |… 0
    Poon Plowers | Monthly | Softcore | No BP Wipe NA · quad · monthly · 2 on average 0/ 100
  6. 6 Ru Rusted Imperiu… 2
    Rusted Imperium | 2x | Solo/Duo/Trio/Quad | ORP | No BP Wipe NA · quad · 2x · monthly · 12 on average 2/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on test serv v1?

The map on test serv v1 is procedural at size 5,000 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.

What settings and rules apply on test serv v1?

The name of test serv v1 carries no gather rate. You get up to 4 players per group (quad). Play runs as softcore, The lighter of the game's two modes: part of your loot stays with you. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

About the server

What region hosts test serv v1?

test serv v1 gives North America as its location, using the NA tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 66.51.96.93:28020.

Which Rust version is test serv v1 on?

On Linux, test serv v1 is running Rust network protocol 2633 and build 163207. Your game needs to match the protocol to join, and Steam updates it automatically.

Does test serv v1 stay up, and how reliable is its uptime?

test serv v1 is not online at the moment; the last sighting was 33 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe days

When does test serv v1 wipe, and how often?

Estimated from the force wipe is when test serv v1 next wipes. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 52 days 17 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

Where it appears

How should you read the tags on test serv v1?

These are the tags test serv v1 makes public for the server browser to read: gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): Player slots: 50; ts4 (Group limit): No team may exceed 4; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^s (Softcore): Die here and you keep some inventory: that is Facepunch's softcore mode; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): The server browser files it under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does test serv v1 appear in?

These themed Rust Data Lab lists carry test serv v1: Modded Rust servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Player counts

What position does test serv v1 hold among Rust servers?

test serv v1 is #16,661 on seven-day player hours, #1,690 in North America, and in the top 71% of all ranked servers. In the quad category it ranks #654.

What does the current player count on test serv v1 tell you?

No live signal from test serv v1 right now, which was last seen 33 days 1 hours ago.

Getting on

What is the way to join test serv v1?

You can connect by pressing F1 in Rust and entering client.connect 66.51.96.93:28020, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,^s,NA,gmsoftcore,cs163207,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp50
Max players Player slots: 50.
ts4
Group limit No team may exceed 4.
v2633
Protocol To join, your game must match protocol 2633.
cs163207
Build The game build is 163207.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^s
Softcore Die here and you keep some inventory: that is Facepunch's softcore mode.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.