Element card · group Modded · atomic number 14,553, its rank
Rat's Nest
Online EU 66.51.97.51:28050 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 65% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 20:29 UTC, in 17h. Its weekly schedule tag · low confidence
Coming wipes
- 17hFri 30 Oct, 20:29 UTC
- 6d 16hThu 5 Nov, 19:00 UTCFW
- 7d 17hFri 6 Nov, 20:29 UTC
- 14d 17hFri 13 Nov, 20:29 UTC
- 21d 17hFri 20 Nov, 20:29 UTC
- 28d 17hFri 27 Nov, 20:29 UTC
- 34d 16hThu 3 Dec, 19:00 UTCFW
- 35d 17hFri 4 Dec, 20:29 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 20:29 UTC20d ago | 1 | – | running | 0 |
| Fri 2 Oct, 12:12 UTC27d ago | 0 | – | 7.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Rat's Nest?
Rat's Nest runs a procedural map of size 1,000 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.
What rules has Rat's Nest set, and what settings are in force?
The name of Rat's Nest carries no gather rate. Group size is capped at 10 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.
About the server
In what location does Rat's Nest sit?
The EU tag is how Rat's Nest lists itself, in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 66.51.97.51:28050.
On what Rust version does Rat's Nest operate?
Rust network protocol 2635 and build 168909 on Linux is what Rat's Nest uses. The protocol must match for you to join; Steam will update your game.
Does Rat's Nest stay up, and how reliable is its uptime?
Rat's Nest is live as of now. About 12 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 1 October 2026, Rust Data Lab saw it for the first time.
Does Rat's Nest hold a steady performance?
Server fps averaged 5 over the last 48 hours, with 5 as the lowest. Buildings, deployables and everything else in the world added up to as many as 2,555 entities. Up to 1,160 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipe days
How often does a wipe happen on Rat's Nest, and at what time?
The prediction for Rat's Nest follows its tag, as too few wipes are on record to confirm the schedule. The wipe after this one is due on Friday 30 October at 20:29 UTC. The world it is running now dates from 20 days 5 hours ago. Its tags carry a weekly wipe schedule.
How does Rat's Nest look on the day of a wipe?
At their busiest, recent wipes averaged 0 players. The latest wipe's peak fell 0 hours after it began.
Where it appears
Which meanings sit behind the tags on Rat's Nest?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^w (Weekly): A wipe comes every week; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework; EU (Europe): The server browser files it under Europe: that is the tag list Rat's Nest publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Rat's Nest appear in?
You will find Rat's Nest on the following Rust Data Lab lists: EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Population
Against other Rust servers, where does Rat's Nest place?
Rat's Nest is #14,553 on seven-day player hours, #2,459 in Europe, and in the top 65% of all ranked servers.
How full is Rat's Nest right now?
Rat's Nest currently shows 0 players across 100 slots. The week's figures average 0 players and top out at 1.
Connection
What steps get you onto Rat's Nest?
In Rust, press F1 and enter client.connect 66.51.97.51:28050. Or click Launch Rust here to open Rust via Steam and connect automatically.
