Element card · group Modded · atomic number 9,816, its rank
Pine Hosting - Rust Server
Offline EU 66.51.97.52:28045 checked 8h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 44% of all ranked servers, top 77% in EU. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 13:18 UTC10h ago | – | – | – | 0 |
| Wed 28 Oct, 12:58 UTC10h ago | – | – | – | 0 |
| Wed 28 Oct, 12:42 UTC10h ago | – | – | – | 0 |
| Wed 28 Oct, 00:06 UTC23h ago | – | – | – | 0 |
| Tue 27 Oct, 23:49 UTC23h ago | – | – | – | 1 |
| Tue 27 Oct, 23:20 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 21:31 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 21:23 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 19:50 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 01:14 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 01:01 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 14:42 UTC4d ago | 1 | – | 0.4 days | 0 |
| Sun 18 Oct, 19:32 UTC10d ago | – | – | – | 0 |
| Sun 18 Oct, 15:37 UTC10d ago | – | – | – | 0 |
| Sun 18 Oct, 15:26 UTC10d ago | 1 | halved by day 1 | 6 days | 0 |
| Sat 17 Oct, 21:44 UTC11d ago | – | – | – | 0 |
| Sat 17 Oct, 18:18 UTC11d ago | 1 | – | 0.9 days | 0 |
| Wed 14 Oct, 13:02 UTC14d ago | – | – | – | 0 |
| Wed 14 Oct, 12:38 UTC14d ago | – | – | – | 0 |
| Wed 14 Oct, 12:09 UTC14d ago | 1 | – | 3.3 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Pine Hosting - Rust Server?
Pine Hosting - Rust Server runs a procedural map of size 2,000 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.
What rules has Pine Hosting - Rust Server set, and what settings are in force?
No gather rate appears in the name of Pine Hosting - Rust Server. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server facts
In what location does Pine Hosting - Rust Server sit?
Pine Hosting - Rust Server gives Europe as its location, using the EU tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 66.51.97.52:28045.
On what Rust version does Pine Hosting - Rust Server operate?
On Linux, Pine Hosting - Rust Server is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Pine Hosting - Rust Server for staying online?
Currently offline, Pine Hosting - Rust Server was last seen 8 hours ago. About 1 hours ago is when it last restarted, based on its uptime. It was online for 147 of 168 hours in the last 7 full days, which is 88% uptime. It first appeared to Rust Data Lab on 4 October 2026.
How well does Pine Hosting - Rust Server perform?
The last 48 hours show an average of 5 server fps and a minimum of 5. The maximum entity count was 14,218, covering buildings, deployables and all else in the world. Memory use peaked at 1,085 MB. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
When does Pine Hosting - Rust Server wipe, and how often?
No wipe schedule exists for Pine Hosting - Rust Server: its world is remade every few hours, and a reset of that kind is not a wipe.
Where it appears
How should you read the tags on Pine Hosting - Rust Server?
The game's server browser reads the tags Pine Hosting - Rust Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): The server browser files it under Europe. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Pine Hosting - Rust Server come up?
You will find Pine Hosting - Rust Server on the following Rust Data Lab lists: EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Population
How does Pine Hosting - Rust Server compare with other servers in the rankings?
Seven-day player hours place Pine Hosting - Rust Server at #9,816 overall, #2,246 in Europe and in the top 44% of ranked servers.
How full is Pine Hosting - Rust Server right now?
No live signal from Pine Hosting - Rust Server right now, which was last seen 8 hours ago. The week's figures average 0 players and top out at 1. Over 48 hours, the highest average fell at 13:00 UTC, at 0 players.
Getting on
How can you connect to Pine Hosting - Rust Server?
You can connect by pressing F1 in Rust and entering client.connect 66.51.97.52:28045, or by pressing Launch Rust here, which starts the game through Steam and joins for you.
