Rust Data LabData lab · live
Live readings Servers11,836 Players72,948 Populated3,667 Fresh wipes · 3h218 Sampled every 5 min

Element card · group Community · atomic number 5,530, its rank

RTF

Online NA 66.51.98.51:28025 checked 10m ago

monthly wipes
Join the experiment
Atomic mass · players now 2/ 50 4% full Room to join
7-day average0peak 2
Rank · atomic number#5,530top 25% · #926 in NA
Last wipe24d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5214:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

usual gap2.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 6

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 23 OctSun 4 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 01:46 UTC6d ago 2 – running 0
Sun 4 Oct, 22:02 UTC24d ago 4 halved by day 6 18.2 days 1
Sun 4 Oct, 15:44 UTC24d ago 4 – 0.3 days 0
Thu 1 Oct, 21:49 UTC FW27d ago 2 held half 2.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Fa [US East] Face… 29
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  4. 4 Ru RustLands | Mo… 15
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  5. 5 Pi PICKLE DUO MON… 20
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  6. 6 Ru Rusticated.com… 22
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Quick answers

from the figures on this page

Server setup

What map is in play on RTF?

A procedural map of size 4,500 with seed 2009818051 runs on RTF, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is RTF configured, and what rules apply?

The name of RTF carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does RTF sit?

With its NA tag, RTF places itself in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 66.51.98.51:28025.

On what Rust version does RTF operate?

On Linux, RTF is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is RTF for staying online?

Right now, RTF is reachable. According to the uptime it reports, the last restart was about 3 days 10 hours ago. It was online for 166 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does RTF perform?

Server fps averaged 59 over the last 48 hours, with 55 as the lowest. The entity count reached 124,294, including buildings, deployables and all other world items. Up to 4,102 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does RTF wipe, and how often?

The only wipe on RTF is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 24 days 12 hours ago. Wipes monthly, according to the schedule in its tags.

How does RTF look on the day of a wipe?

Recent wipes on average reached 3 players at their busiest. 18 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 6.

Lists and tags

Which meanings sit behind the tags on RTF?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; NA (North America): North America is where the browser lists this server: that is the tag list RTF publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does RTF appear in?

These themed Rust Data Lab lists carry RTF: Rust community servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, where does RTF place?

RTF is #5,530 on seven-day player hours, #926 in North America, and in the top 25% of all ranked servers.

What does the current player count on RTF tell you?

Of 50 slots, 2 are taken on RTF right now. A seven-day sample gives 0 players on average and 2 at the top. Over 48 hours, the highest average fell at 12:00 UTC, at 2 players.

Connection

What steps get you onto RTF?

You can connect by pressing F1 in Rust and entering client.connect 66.51.98.51:28025, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.