Element card · group Modded · atomic number 15,375, its rank
SCAVENGERSHAVEN.NET (TEST SERVER)
Offline NA 66.51.98.59:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 06:52 UTC, in 5d 3h. Its weekly schedule tag · low confidence
Coming wipes
- 5d 3hTue 3 Nov, 06:52 UTC
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 12d 3hTue 10 Nov, 06:52 UTC
- 19d 3hTue 17 Nov, 06:52 UTC
- 26d 3hTue 24 Nov, 06:52 UTC
- 33d 3hTue 1 Dec, 06:52 UTC
- 35d 15hThu 3 Dec, 19:00 UTCFW
- 40d 3hTue 8 Dec, 06:52 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 06:52 UTC15d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:02 UTC FW27d ago | 1 | halved by day 6 | 11.5 days | 0 |
| Sun 27 Sep, 23:03 UTC31d ago | 1 | halved by day 1 | 3.8 days | 0 |
| Fri 25 Sep, 15:45 UTC33d ago | 0 | – | 2.3 days | 0 |
| Fri 18 Sep, 15:45 UTC40d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on SCAVENGERSHAVEN.NET (TEST SERVER)?
The map on SCAVENGERSHAVEN.NET (TEST SERVER) is procedural at size 4,096 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Custom Map.
What settings and rules apply on SCAVENGERSHAVEN.NET (TEST SERVER)?
No gather rate appears in the name of SCAVENGERSHAVEN.NET (TEST SERVER). You get up to 5 players per group. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server details
What region hosts SCAVENGERSHAVEN.NET (TEST SERVER)?
With its NA tag, SCAVENGERSHAVEN.NET (TEST SERVER) places itself in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 66.51.98.59:28015.
What Rust version does SCAVENGERSHAVEN.NET (TEST SERVER) currently run?
On Linux, SCAVENGERSHAVEN.NET (TEST SERVER) is running Rust network protocol 2634 and build 167584. The protocol must match for you to join; Steam will update your game.
Does SCAVENGERSHAVEN.NET (TEST SERVER) stay up, and how reliable is its uptime?
Right now SCAVENGERSHAVEN.NET (TEST SERVER) is offline, with its last appearance 15 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipes and resets
How often does a wipe happen on SCAVENGERSHAVEN.NET (TEST SERVER), and at what time?
Following the tag is the best the prediction can do for SCAVENGERSHAVEN.NET (TEST SERVER), whose record holds too few wipes to confirm its schedule. On Tuesday 3 November at 06:52 UTC the next wipe falls due. Counting back, the current world began 15 days 20 hours ago. The tags state that wipes happen weekly.
What does a typical wipe day on SCAVENGERSHAVEN.NET (TEST SERVER) involve?
Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 2 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 3.5.
Where it appears
What should you understand from the tags SCAVENGERSHAVEN.NET (TEST SERVER) carries?
The game's server browser reads the tags SCAVENGERSHAVEN.NET (TEST SERVER) publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts5 (Group limit): The team limit is 5; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^w (Weekly): Wipes happen once a week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): The server browser files it under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does SCAVENGERSHAVEN.NET (TEST SERVER) appear in?
The Rust Data Lab lists that include SCAVENGERSHAVEN.NET (TEST SERVER) are: Modded Rust servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Player counts
How does SCAVENGERSHAVEN.NET (TEST SERVER) compare with other servers in the rankings?
SCAVENGERSHAVEN.NET (TEST SERVER) is #15,375 on seven-day player hours, #1,548 in North America, and in the top 71% of all ranked servers.
What does the current player count on SCAVENGERSHAVEN.NET (TEST SERVER) tell you?
SCAVENGERSHAVEN.NET (TEST SERVER) is offline at the moment; the last sighting was 15 days 17 hours ago.
Getting on
How can you connect to SCAVENGERSHAVEN.NET (TEST SERVER)?
You can connect by pressing F1 in Rust and entering client.connect 66.51.98.59:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://www.scavengershaven.net/.
