Rust Data LabData lab · live
Live readings Servers11,668 Players34,317 Populated2,844 Fresh wipes · 3h86 Sampled every 5 min

Element card · group Modded · atomic number 15,375, its rank

SCAVENGERSHAVEN.NET (TEST SERVER)

Offline NA 66.51.98.59:28015 checked 15d ago

weekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,375top 71% · #1548 in NA
Last wipe15d agoweekly schedule
Next wipe5d 3hTue 3 Nov, 06:52 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 06:52 UTC, in 5d 3h. Its weekly schedule tag · low confidence

usual gap5.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3.5

Coming wipes

  1. 5d 3hTue 3 Nov, 06:52 UTC
  2. 7d 15hThu 5 Nov, 19:00 UTCFW
  3. 12d 3hTue 10 Nov, 06:52 UTC
  4. 19d 3hTue 17 Nov, 06:52 UTC
  5. 26d 3hTue 24 Nov, 06:52 UTC
  6. 33d 3hTue 1 Dec, 06:52 UTC
  7. 35d 15hThu 3 Dec, 19:00 UTCFW
  8. 40d 3hTue 8 Dec, 06:52 UTC

The first 48 hours of its last wipes

Tue 13 OctThu 1 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 06:52 UTC15d ago 2 – running 0
Thu 1 Oct, 18:02 UTC FW27d ago 1 halved by day 6 11.5 days 0
Sun 27 Sep, 23:03 UTC31d ago 1 halved by day 1 3.8 days 0
Fri 25 Sep, 15:45 UTC33d ago 0 – 2.3 days 0
Fri 18 Sep, 15:45 UTC40d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Sp [US] Spoonkid … 17
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  5. 5 Bu Bustabar NA Pv… 2
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  6. 6 Ru Rusty Chicken … 1
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Quick answers

from the figures on this page

Server setup

What map is in play on SCAVENGERSHAVEN.NET (TEST SERVER)?

The map on SCAVENGERSHAVEN.NET (TEST SERVER) is procedural at size 4,096 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Custom Map.

What settings and rules apply on SCAVENGERSHAVEN.NET (TEST SERVER)?

No gather rate appears in the name of SCAVENGERSHAVEN.NET (TEST SERVER). You get up to 5 players per group. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

What region hosts SCAVENGERSHAVEN.NET (TEST SERVER)?

With its NA tag, SCAVENGERSHAVEN.NET (TEST SERVER) places itself in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 66.51.98.59:28015.

What Rust version does SCAVENGERSHAVEN.NET (TEST SERVER) currently run?

On Linux, SCAVENGERSHAVEN.NET (TEST SERVER) is running Rust network protocol 2634 and build 167584. The protocol must match for you to join; Steam will update your game.

Does SCAVENGERSHAVEN.NET (TEST SERVER) stay up, and how reliable is its uptime?

Right now SCAVENGERSHAVEN.NET (TEST SERVER) is offline, with its last appearance 15 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipes and resets

How often does a wipe happen on SCAVENGERSHAVEN.NET (TEST SERVER), and at what time?

Following the tag is the best the prediction can do for SCAVENGERSHAVEN.NET (TEST SERVER), whose record holds too few wipes to confirm its schedule. On Tuesday 3 November at 06:52 UTC the next wipe falls due. Counting back, the current world began 15 days 20 hours ago. The tags state that wipes happen weekly.

What does a typical wipe day on SCAVENGERSHAVEN.NET (TEST SERVER) involve?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 2 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 3.5.

Where it appears

What should you understand from the tags SCAVENGERSHAVEN.NET (TEST SERVER) carries?

The game's server browser reads the tags SCAVENGERSHAVEN.NET (TEST SERVER) publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts5 (Group limit): The team limit is 5; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^w (Weekly): Wipes happen once a week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): The server browser files it under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does SCAVENGERSHAVEN.NET (TEST SERVER) appear in?

The Rust Data Lab lists that include SCAVENGERSHAVEN.NET (TEST SERVER) are: Modded Rust servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Player counts

How does SCAVENGERSHAVEN.NET (TEST SERVER) compare with other servers in the rankings?

SCAVENGERSHAVEN.NET (TEST SERVER) is #15,375 on seven-day player hours, #1,548 in North America, and in the top 71% of all ranked servers.

What does the current player count on SCAVENGERSHAVEN.NET (TEST SERVER) tell you?

SCAVENGERSHAVEN.NET (TEST SERVER) is offline at the moment; the last sighting was 15 days 17 hours ago.

Getting on

How can you connect to SCAVENGERSHAVEN.NET (TEST SERVER)?

You can connect by pressing F1 in Rust and entering client.connect 66.51.98.59:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://www.scavengershaven.net/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167584,ts5,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts5
Group limit The team limit is 5.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly Wipes happen once a week.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.