Rust Data LabData lab · live
Live readings Servers11,790 Players78,914 Populated3,567 Fresh wipes · 3h245 Sampled every 5 min

Element card · group Modded · atomic number 15,452, its rank

Lumber Boyz

Offline NA 66.51.99.129:28020 checked 8d ago

biweekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,452top 69% · #1537 in NA
Last wipe14d agobiweekly schedule
Next wipe5hFri 30 Oct, 04:03 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

a steady gap

Next wipe Friday 30 October, 04:03 UTC, in 5h. Every 7 days 3 hours · medium confidence

usual gap7 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak9players, last three wipes
crowd held67%else halves by day 5

Coming wipes

  1. 5hFri 30 Oct, 04:03 UTC
  2. 6d 20hThu 5 Nov, 19:00 UTCFW
  3. 7d 8hFri 6 Nov, 07:05 UTC
  4. 14d 11hFri 13 Nov, 10:06 UTC
  5. 21d 14hFri 20 Nov, 13:08 UTC
  6. 28d 17hFri 27 Nov, 16:09 UTC
  7. 34d 20hThu 3 Dec, 19:00 UTCFW
  8. 35d 20hFri 4 Dec, 19:11 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 22:01 UTC14d ago 3 – running 1
Thu 8 Oct, 18:59 UTC21d ago 13 halved by day 5 7.1 days 6
Thu 1 Oct, 14:14 UTC28d ago 10 held half 7.2 days 3
Thu 24 Sep, 18:51 UTC35d ago 1 held half 6.8 days 0
Wed 23 Sep, 21:28 UTC36d ago 13 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  5. 5 Ru Rustoria.co - … 247
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Quick answers

from the figures on this page

Settings and map

What map is in play on Lumber Boyz?

Lumber Boyz runs a procedural map of size 4,250 with seed 2034431724; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is Lumber Boyz configured, and what rules apply?

No gather rate appears in the name of Lumber Boyz. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts Lumber Boyz?

Lumber Boyz gives North America as its location, using the NA tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 66.51.99.129:28020.

What Rust version does Lumber Boyz currently run?

Rust network protocol 2634 and build 167781 on Linux is what Lumber Boyz uses. The protocol must match for you to join; Steam will update your game.

Does Lumber Boyz stay up, and how reliable is its uptime?

Lumber Boyz is not online at the moment; the last sighting was 8 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 23 September 2026.

Wipe days

How often does a wipe happen on Lumber Boyz, and at what time?

About every 7 days is how often Lumber Boyz has wiped lately. The wipe after this one is due on Friday 30 October at 04:03 UTC. Counting back, the current world began 14 days ago. Its tags list a wipe schedule of one wipe every two weeks.

On Lumber Boyz, what happens when wipe day arrives?

At their busiest, recent wipes averaged 9 players. The latest wipe's peak fell 0 hours after it began. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. Where it did not hold, the crowd dropped below half by day 5.

Where it appears

What should you understand from the tags Lumber Boyz carries?

These are the tags Lumber Boyz makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^b (Biweekly): The map wipes on a two-week cycle; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): In the browser it sits under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Lumber Boyz appear in?

These themed Rust Data Lab lists carry Lumber Boyz: Modded Rust servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

How does Lumber Boyz compare with other servers in the rankings?

Lumber Boyz is #15,452 on seven-day player hours, #1,537 in North America, and in the top 69% of all ranked servers.

What does the current player count on Lumber Boyz tell you?

Lumber Boyz is offline at the moment; the last sighting was 8 days 4 hours ago.

Connection

How can you connect to Lumber Boyz?

Open the console with F1 in Rust and type client.connect 66.51.99.129:28020. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.