Rust Data LabData lab · live
Live readings Servers11,749 Players65,278 Populated3,453 Fresh wipes · 3h195 Sampled every 5 min

Element card · group Modded · atomic number 14,547, its rank

HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE

Offline 66.51.99.158:3800 checked 4d ago

3x moddedoxide
Join the experiment
Atomic mass · players now 0/ 1000 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,547top 65%
Last wipe27d agono schedule published
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

usual gap27.9 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 3 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:25 UTC FW27d ago 1 – running 0
Thu 3 Sep, 21:24 UTC FW55d ago – – 27.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ho HollowServers.… 100
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  5. 5 Fl FLAME RUST #1 … 131
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Quick answers

from the figures on this page

Settings and map

What map is in play on HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE?

HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE runs a procedural map of size 4,050 with seed 372124167; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE configured, and what rules apply?

HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE carries a 3x gather rate, as its name states. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

In what location does HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE sit?

No region is published by HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 66.51.99.158:3800.

Which Rust version is HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE on?

Rust network protocol 2635 and build 168909 on Linux is what HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE uses. The protocol must match for you to join; Steam will update your game.

Does HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE stay up, and how reliable is its uptime?

Right now HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE is offline, with its last appearance 4 days 12 hours ago. For the last 7 full days, 72 of 168 hours were online, giving 43% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe schedule

How often does a wipe happen on HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE, and at what time?

Wiping once a month with the force wipe is what HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 27 days 16 hours ago the current world was made.

How does HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 3 hours in.

Where it appears

How should you read the tags on HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE?

gmrust (Game mode): Survival in the standard Rust style; mp1000 (Max players): Player slots: 1,000; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE come up?

You will find HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE on the following Rust Data Lab lists: 3x Rust servers, live and Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

Player numbers

What position does HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE hold among Rust servers?

HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE sits at #14,547 for seven-day player hours, placing it in the top 65% of ranked servers.

What does the current player count on HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE tell you?

The last recorded sighting of HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE was 4 days 12 hours ago, and it is offline now. A seven-day sample gives 0 players on average and 1 at the top.

Connection

How can you connect to HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE?

You can connect by pressing F1 in Rust and entering client.connect 66.51.99.158:3800, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp1000
Max players Player slots: 1,000.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.