Element card · group PvE · atomic number 1,790, its rank
MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]
Online NA 66.51.99.21:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 21d 13hThu 19 Nov, 17:06 UTC
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 32 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:06 UTC6d ago | 9 | – | running | 3 |
| Thu 8 Oct, 20:24 UTC20d ago | 8 | held half | 13.9 days | 5 |
| Thu 1 Oct, 18:05 UTC FW27d ago | 8 | held half | 7.1 days | 2 |
| Thu 17 Sep, 16:34 UTC41d ago | 5 | halved by day 6 | 14.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
A procedural map of size 3,333 with seed 1337 runs on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability], generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.
What rules has MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] set, and what settings are in force?
The name says it: gather runs at 10x on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server facts
Which location is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] based in?
MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] gives North America as its location, using the NA tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 66.51.99.21:28015.
What Rust version does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] currently run?
On Linux, MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
Does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] stay up, and how reliable is its uptime?
MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] is live as of now. About 34 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.
How well does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] perform?
In the last 48 hours, it averaged 84 server fps, with a low of 5. The maximum entity count was 115,593, covering buildings, deployables and all else in the world. The highest memory usage was 5,221 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe days
What is the wiping pattern on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
Its tag guides the prediction, since MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]'s record holds too few wipes to confirm a schedule. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 6 days 10 hours ago. A two-weekly wipe schedule is published in its tags.
How does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 8 players. 32 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 67% of its recent wipes. Where it did not hold, the crowd dropped below half by day 6.
Lists and tags
How should you read the tags on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^b (Biweekly): Every two weeks, the server wipes; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): In the browser it sits under North America: that is the tag list MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] appear in?
These themed Rust Data Lab lists carry MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]: 10x Rust servers, counted live, Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust servers named for zombies and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.
Player numbers
What position does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] hold among Rust servers?
Player hours for the past seven days give MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] #1,790, #274 in North America, and a place in the top 8% of ranked servers.
How many players does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] have at the moment?
MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] currently shows 5 players across 100 slots. A seven-day sample gives 3 players on average and 9 at the top. Peak time in the past 48 hours: 16:00 UTC, when the average was 5 players.
Getting on
How can you connect to MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
In Rust, press F1 and enter client.connect 66.51.99.21:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.
