Rust Data LabData lab · live
Live readings Servers11,729 Players69,238 Populated3,594 Fresh wipes · 3h124 Sampled every 5 min

Element card · group Modded · atomic number 2,652, its rank

[US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/

Online NA 66.51.99.41:28025 checked 10m ago

trio biweekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average1peak 3
Rank · atomic number#2,652top 12% · #430 in NA
Last wipe12d agobiweekly schedule
Next wipe1d 7hThu 29 Oct, 19:51 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5213:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 12% of all ranked servers, top 23% in NA, and #211 of the trio servers (top 34%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 19:51 UTC, in 1d 7h. Its biweekly schedule tag · low confidence

usual gap7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 11

Coming wipes

  1. 1d 7hThu 29 Oct, 19:51 UTC
  2. 8d 6hThu 5 Nov, 19:00 UTCFW
  3. 15d 7hThu 12 Nov, 19:51 UTC
  4. 29d 7hThu 26 Nov, 19:51 UTC
  5. 36d 6hThu 3 Dec, 19:00 UTCFW
  6. 43d 7hThu 10 Dec, 19:51 UTC

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:51 UTC12d ago 3 – running 2
Wed 14 Oct, 15:30 UTC13d ago 3 – 1.2 days 1
Thu 1 Oct, 18:09 UTC FW26d ago 7 halved by day 11 12.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustafied.com … 8
    Rustafied.com - US Trio NA · trio · biweekly · 20 on average 8/ 100
  2. 2 Ru RustLands Biwe… 4
    RustLands Biweekly | Solo/Duo/Trio | No BP Wipe NA · trio · biweekly · 15 on average 4/ 200
  3. 3 Ho HollowServers.… 2
    HollowServers.co 2x Solo/Duo |X2 JUST FULL WIPED NA · trio · 2x · biweekly · 10 on average 2/ 150
  4. 4 Ru Rusticated.com… 8
    Rusticated.com - US Premium Trio | Thursday Wipes NA · trio · weekly · 135 on average 8/ 150
  5. 5 Ru Rusticated.com… 67
    Rusticated.com - US Trio | Monday Wipes NA · trio · weekly · 88 on average 67/ 150
  6. 6 Ho HollowServers.… 42
    HollowServers.co 10x Solo/Duo/Trio [Loot+|MyMini|Shop|PvP] NA · trio · 10x · biweekly · 85 on average 42/ 150

Quick answers

from the figures on this page

Server setup

What map is in play on [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/?

A procedural map of size 4,096 with seed 1337 runs on [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.

What settings and rules apply on [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/?

No gather rate appears in the name of [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/. A group can hold 3 players at most (trio). Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server details

In what location does [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/ sit?

[US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/ gives North America as its location, using the NA tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 66.51.99.41:28025.

Which Rust version is [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/ on?

Rust network protocol 2635 and build 168909 on Linux is what [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/ uses. The protocol must match for you to join; Steam will update your game.

How dependable is [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/ for staying online?

[US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/ is live as of now. About 23 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/ hold a steady performance?

The last 48 hours show an average of 24 server fps and a minimum of 5. Buildings, deployables and everything else in the world added up to as many as 52,334 entities. Up to 2,633 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

When does [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/ wipe, and how often?

Its tag guides the prediction, since [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/'s record holds too few wipes to confirm a schedule. On Thursday 29 October at 19:51 UTC the next wipe falls due. 12 days 16 hours ago the current world was made. Wipes every two weeks are what its tags set out.

On [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/, what happens when wipe day arrives?

At their busiest, recent wipes averaged 4 players. 3 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 11.

Tags, lists

What should you understand from the tags [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/ carries?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts3 (Group limit): No team may exceed 3; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^b (Biweekly): Every two weeks, the server wipes; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): The server browser files it under North America: that is the tag list [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/ publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/ come up?

You will find [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/ on the following Rust Data Lab lists: Modded Rust servers, measured, Trio Rust servers, measured live and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

What position does [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/ hold among Rust servers?

Player hours for the past seven days give [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/ #2,652, #430 in North America, and a place in the top 12% of ranked servers. In the trio category it ranks #211.

How many players does [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/ have at the moment?

At the moment [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/ has 0 of its 100 slots filled. A seven-day sample gives 1 players on average and 3 at the top. Peak time in the past 48 hours: 13:00 UTC, when the average was 2 players.

Getting on

What steps get you onto [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/?

You can connect by pressing F1 in Rust and entering client.connect 66.51.99.41:28025, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts3
Group limit No team may exceed 3.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.