Element card · group Modded · atomic number 7,913, its rank
Rustmod.cc solo/duo
Online NA 66.51.99.44:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 36% of all ranked servers, top 62% in NA, and #309 of the duo servers (top 73%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence
Coming wipes
- 8d 11hThu 5 Nov, 19:00 UTCFW
- 36d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Rustmod.cc solo/duo?
A procedural map of size 3,500 with seed 575110 runs on Rustmod.cc solo/duo, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is Rustmod.cc solo/duo configured, and what rules apply?
No gather rate appears in the name of Rustmod.cc solo/duo. The group cap is 2 players (duo). survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does Rustmod.cc solo/duo sit?
The NA tag is how Rustmod.cc solo/duo lists itself, in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. 66.51.99.44:28015 is the address it uses.
Which Rust version is Rustmod.cc solo/duo on?
On Linux, Rustmod.cc solo/duo is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Rustmod.cc solo/duo stay online?
At the moment, Rustmod.cc solo/duo is online. About 12 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Is Rustmod.cc solo/duo known for smooth running?
In the last 48 hours, it averaged 5 server fps, with a low of 5. Buildings, deployables and everything else in the world added up to as many as 71,514 entities. Up to 3,251 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipes and resets
When does Rustmod.cc solo/duo wipe, and how often?
The only wipe on Rustmod.cc solo/duo is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 26 days 13 hours ago. Its tags set out a wipe schedule of once a month.
On Rustmod.cc solo/duo, what happens when wipe day arrives?
At their busiest, recent wipes averaged 2 players. 1 hours after the latest wipe, the crowd peaked.
Tags, lists
What should you understand from the tags Rustmod.cc solo/duo carries?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts2 (Group limit): No team may exceed 2; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): The server browser files it under North America: that is the tag list Rustmod.cc solo/duo publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Rustmod.cc solo/duo appear in?
You will find Rustmod.cc solo/duo on the following Rust Data Lab lists: Duo Rust servers, Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.
Population
What position does Rustmod.cc solo/duo hold among Rust servers?
Seven-day player hours place Rustmod.cc solo/duo at #7,913 overall, #1,157 in North America and in the top 36% of ranked servers. The duo ranking puts it at #309.
How many players does Rustmod.cc solo/duo have at the moment?
At the moment Rustmod.cc solo/duo has 0 of its 50 slots filled. The week's figures average 0 players and top out at 1. Peak time in the past 48 hours: 14:00 UTC, when the average was 0 players.
Connection
What is the way to join Rustmod.cc solo/duo?
Open the console with F1 in Rust and type client.connect 66.51.99.44:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://rustmod.cc.