Rust Data LabData lab · live
Live readings Servers11,867 Players86,491 Populated4,000 Fresh wipes · 3h169 Sampled every 5 min

Element card · group Modded · atomic number 9,045, its rank

JHUSKER

Online 66.51.99.44:28055 checked 11m ago

solo monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#9,045top 41%
Last wipe4d agomonthly schedule
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 41% of all ranked servers, and #179 of the solo servers (top 81%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

usual gap2 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 1.5

Coming wipes

  1. 8d 22hThu 5 Nov, 19:00 UTCFW
  2. 36d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctTue 20 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 23:18 UTC4d ago 1 – running 0
Tue 20 Oct, 22:36 UTC6d ago 1 held half 2 days 0
Wed 14 Oct, 22:02 UTC12d ago 1 halved by day 1 6 days 0
Mon 12 Oct, 23:40 UTC14d ago 1 – 1.9 days 0
Sun 11 Oct, 01:57 UTC16d ago 1 – 1.9 days 0
Fri 2 Oct, 23:57 UTC24d ago 1 halved by day 2 8.1 days 0
Thu 1 Oct, 00:51 UTC26d ago 1 – 2 days 0
Wed 30 Sep, 00:19 UTC27d ago 1 – 1 days 0
Thu 24 Sep, 21:42 UTC32d ago 1 halved by day 2 5.1 days 0
Mon 14 Sep, 15:49 UTC43d ago 1 halved by day 4 10.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST SOLO … 5
    404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10 EU · solo · monthly · 5 on average 5/ 400
  2. 2 Ru 404 RUST SOLO … 2
    404 RUST SOLO | СБ | ДЛЯ НОВИЧКОВ 24.10 EU · solo · monthly · 3 on average 2/ 400
  3. 3 Ru 404 RUST SOLO … 8
    404 RUST SOLO | ПН | ДЛЯ НОВИЧКОВ 26.10 EU · solo · monthly · 3 on average 8/ 400
  4. 4 Ru 404 RUST SOLO … 2
    404 RUST SOLO | ЧТ | ДЛЯ НОВИЧКОВ 22.10 EU · solo · monthly · 2 on average 2/ 400
  5. 5 Ru 404 RUST SOLO … 2
    404 RUST SOLO | ПТ | ДЛЯ НОВИЧКОВ 23.10 EU · solo · monthly · 2 on average 2/ 400
  6. 6 Ск Скуфный остров… 1
    Скуфный остров|SOLO OLD SCHOOL|NO OFFLINE RAID EU · solo · monthly · 1 on average 1/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on JHUSKER?

JHUSKER runs a procedural map of size 3,500 with seed 3476; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has JHUSKER set, and what settings are in force?

Nothing in the name of JHUSKER gives a gather rate. No teams here; it is solo only. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

Which location is JHUSKER based in?

No region is published by JHUSKER. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 66.51.99.44:28055.

Which Rust version is JHUSKER on?

On Linux, JHUSKER is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does JHUSKER stay up, and how reliable is its uptime?

At the moment, JHUSKER is online. The uptime it reports suggests it restarted roughly 4 days 19 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does JHUSKER perform?

The last 48 hours show an average of 59 server fps and a minimum of 10. Buildings, deployables and everything else in the world added up to as many as 70,394 entities. Up to 3,128 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

What is the wiping pattern on JHUSKER?

Once a month is all JHUSKER wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 4 days 21 hours ago. Its tags set out a wipe schedule of once a month.

On JHUSKER, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.5.

Where it appears

What should you understand from the tags JHUSKER carries?

These are the tags JHUSKER makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts1 (Group limit): Teams cap at 1 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does JHUSKER appear in?

The Rust Data Lab lists that include JHUSKER are: Modded Rust servers, measured and Solo Rust servers: group limit 1. Applying these filters on the server list returns it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Solo; Wipe schedule: Monthly; Last wipe: In the last week.

Population

How does JHUSKER compare with other servers in the rankings?

JHUSKER sits at #9,045 for seven-day player hours, placing it in the top 41% of ranked servers. The solo ranking puts it at #179.

How full is JHUSKER right now?

Of 50 slots, 0 are taken on JHUSKER right now. Averaged over the past week: 0 players, peaking at 1.

Connection

What steps get you onto JHUSKER?

In Rust, press F1 and enter client.connect 66.51.99.44:28055. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts1,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts1
Group limit Teams cap at 1 players.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.