Element card · group Modded · atomic number 7,916, its rank
[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+
Online NA 66.51.99.56:28000 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 36% of all ranked servers, top 62% in NA, and #439 of the quad servers (top 53%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
Coming wipes
- 6d 15hThu 5 Nov, 19:00 UTCFW
- 7d 21hSat 7 Nov, 01:16 UTC
- 9d 17hSun 8 Nov, 21:24 UTC
- 13d 20hThu 12 Nov, 23:57 UTC
- 21d 21hSat 21 Nov, 01:16 UTC
- 23d 17hSun 22 Nov, 21:24 UTC
- 27d 20hThu 26 Nov, 23:57 UTC
- 34d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 23:57 UTC3h ago | – | – | running | 0 |
| Sun 25 Oct, 21:24 UTC4d ago | 1 | halved by day 1 | 4.1 days | 0 |
| Sat 24 Oct, 01:16 UTC6d ago | 1 | – | 1.8 days | 0 |
| Fri 16 Oct, 00:12 UTC14d ago | 1 | halved by day 2 | 8 days | 0 |
| Sun 11 Oct, 20:40 UTC18d ago | 5 | halved by day 1 | 4.1 days | 1 |
| Sat 10 Oct, 00:31 UTC20d ago | 1 | – | 1.8 days | 0 |
| Thu 1 Oct, 18:20 UTC FW28d ago | 0 | – | 8.3 days | 0 |
| Mon 21 Sep, 21:54 UTC38d ago | 2 | halved by day 1 | 9.9 days | 0 |
| Thu 17 Sep, 19:06 UTC42d ago | 1 | halved by day 2 | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?
A procedural map of size 2,350 with seed 87492680 runs on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ set, and what settings are in force?
[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ carries a 2x gather rate, as its name states. The group cap is 4 players (quad). survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
What region hosts [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?
[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ gives North America as its location, using the NA tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 66.51.99.56:28000.
On what Rust version does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ operate?
On Linux, [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How reliably does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ stay online?
At the moment, [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ is online. About 2 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Is [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ known for smooth running?
Server fps averaged 5 over the last 48 hours, with 5 as the lowest. Buildings, deployables and everything else in the world added up to as many as 46,088 entities. The highest memory usage was 2,941 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
How often does a wipe happen on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+, and at what time?
The wipe rhythm for [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ is every other Thursday at 23:57, every other Saturday at 01:16 and every other Sunday at 21:24 UTC. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 3 hours ago. Its tags carry a weekly wipe schedule.
What does a typical wipe day on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ involve?
Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 1 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.
Tags, lists
Which meanings sit behind the tags on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^w (Weekly): Wipes happen once a week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): The server browser files it under North America: that is the tag list [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ appear in?
The Rust Data Lab lists that include [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ are: 2x gather rate servers, Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x.
Population
Against other Rust servers, where does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ place?
[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ is #7,916 on seven-day player hours, #1,157 in North America, and in the top 36% of all ranked servers. The quad ranking puts it at #439.
How many players does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ have at the moment?
Of 100 slots, 0 are taken on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ right now. Averaged over the past week: 0 players, peaking at 1. Peak time in the past 48 hours: 01:00 UTC, when the average was 0 players.
How to join
What steps get you onto [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?
In Rust, press F1 and enter client.connect 66.51.99.56:28000. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://discord.com/invite/uz6kM6pUqq.