Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h137 Sampled every 5 min

Element card · group Community · atomic number 6,156, its rank

Wastelands Trust No One

Online NA 66.51.99.59:28055 checked 53m ago

biweekly wipes oxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 2
Rank · atomic number#6,156top 28% · #996 in NA
Last wipe24d agobiweekly schedule
Next wipe3d 5hSat 31 Oct, 22:56 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 28% of all ranked servers, top 53% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 22:56 UTC, in 3d 5h. Its biweekly schedule tag · low confidence

usual gap0.8 daysbetween real wipes
wipe-day peak3players, last three wipes

Coming wipes

  1. 3d 5hSat 31 Oct, 22:56 UTC
  2. 8d 1hThu 5 Nov, 19:00 UTCFW
  3. 17d 5hSat 14 Nov, 22:56 UTC
  4. 31d 5hSat 28 Nov, 22:56 UTC
  5. 36d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 22:56 UTC24d ago 2 – running 1
Sat 3 Oct, 02:33 UTC25d ago 4 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rustoria.co - … 10
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  4. 4 Gr Gringers Solo … 29
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  5. 5 Re Reddit.com/r/P… 17
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  6. 6 Ru Rustafied.com … 4
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Quick answers

from the figures on this page

Map and rules

What map is in play on Wastelands Trust No One?

The map on Wastelands Trust No One is procedural at size 3,000 with seed 1, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is Wastelands Trust No One configured, and what rules apply?

Nothing in the name of Wastelands Trust No One gives a gather rate. You get up to 12 players per group. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

In what location does Wastelands Trust No One sit?

The NA tag is how Wastelands Trust No One lists itself, in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 66.51.99.59:28055.

What Rust version does Wastelands Trust No One currently run?

On Linux, Wastelands Trust No One is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does Wastelands Trust No One stay up, and how reliable is its uptime?

Wastelands Trust No One is live as of now. According to the uptime it reports, the last restart was about 3 days 22 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 18 September 2026.

Is Wastelands Trust No One known for smooth running?

Server fps averaged 19 over the last 48 hours, with 5 as the lowest. The maximum entity count was 48,692, covering buildings, deployables and all else in the world. The highest memory usage was 2,867 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on Wastelands Trust No One, and at what time?

Following the tag is the best the prediction can do for Wastelands Trust No One, whose record holds too few wipes to confirm its schedule. Due next on Saturday 31 October at 22:56 UTC is its wipe. Counting back, the current world began 24 days 18 hours ago. Its tags list a wipe schedule of one wipe every two weeks.

What does a typical wipe day on Wastelands Trust No One involve?

Averaged across its recent wipes, the busiest point drew 3 players. Peak numbers on the latest wipe came 2 hours in.

Lists and tags

How should you read the tags on Wastelands Trust No One?

These are the tags Wastelands Trust No One makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts12 (Group limit): The team limit is 12; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^b (Biweekly): Wipes come around once a fortnight; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; NA (North America): North America is where the browser lists this server. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Wastelands Trust No One appear in?

These themed Rust Data Lab lists carry Wastelands Trust No One: Rust community servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player counts

How does Wastelands Trust No One compare with other servers in the rankings?

Seven-day player hours place Wastelands Trust No One at #6,156 overall, #996 in North America and in the top 28% of ranked servers.

How many players does Wastelands Trust No One have at the moment?

At the moment Wastelands Trust No One has 0 of its 50 slots filled. A seven-day sample gives 0 players on average and 2 at the top. Peak time in the past 48 hours: 20:00 UTC, when the average was 1 players.

Getting on

How can you connect to Wastelands Trust No One?

Open the console with F1 in Rust and type client.connect 66.51.99.59:28055. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts12,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts12
Group limit The team limit is 12.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.