Rust Data LabData lab · live
Live readings Servers11,855 Players81,723 Populated3,800 Fresh wipes · 3h365 Sampled every 5 min

Element card · group Community · atomic number 7,394, its rank

Pine Hosting - Slydrs World

Online NA 66.51.99.62:28000 checked 9m ago

biweekly wipes oxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#7,394top 33% · #1118 in NA
Last wipe5d agobiweekly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
0246816:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap4 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak1players, last three wipes
crowd held60%else halves by day 2

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 8d 5hFri 6 Nov, 20:33 UTC
  3. 22d 5hFri 20 Nov, 20:33 UTC
  4. 35d 3hThu 3 Dec, 19:00 UTCFW
  5. 36d 5hFri 4 Dec, 20:33 UTC

The first 48 hours of its last wipes

Fri 23 OctMon 5 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 20:33 UTC5d ago 1 – running 1
Mon 5 Oct, 22:28 UTC23d ago 1 halved by day 3 17.9 days 1
Thu 1 Oct, 19:06 UTC FW27d ago 1 held half 4.1 days 1
Tue 29 Sep, 17:36 UTC29d ago 3 halved by day 1 2.1 days 1
Fri 25 Sep, 17:21 UTC33d ago 1 held half 4 days 1
Mon 21 Sep, 02:01 UTC38d ago 1 held half 4.6 days 1
Sun 20 Sep, 01:36 UTC39d ago 1 – 1 days 0
Sat 19 Sep, 01:06 UTC40d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Pine Hosting - Slydrs World?

A procedural map of size 2,300 with seed 1 runs on Pine Hosting - Slydrs World, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Pine Hosting - Slydrs World set, and what settings are in force?

Nothing in the name of Pine Hosting - Slydrs World gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

In what location does Pine Hosting - Slydrs World sit?

With its NA tag, Pine Hosting - Slydrs World places itself in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 66.51.99.62:28000 is the address it uses.

On what Rust version does Pine Hosting - Slydrs World operate?

On Linux, Pine Hosting - Slydrs World is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Pine Hosting - Slydrs World stay up, and how reliable is its uptime?

Pine Hosting - Slydrs World is live as of now. According to the uptime it reports, the last restart was about 5 days 11 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does Pine Hosting - Slydrs World perform?

The last 48 hours show an average of 5 server fps and a minimum of 5. The maximum entity count was 23,213, covering buildings, deployables and all else in the world. Up to 1,821 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

When does Pine Hosting - Slydrs World wipe, and how often?

The prediction for Pine Hosting - Slydrs World follows its tag, as too few wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 5 days 13 hours ago. Wipes every two weeks are what its tags set out.

How does Pine Hosting - Slydrs World look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began. The crowd stayed above half that peak until the next wipe in 60% of its recent wipes. In the other cases, half the peak was lost by day 2.

Where it appears

What should you understand from the tags Pine Hosting - Slydrs World carries?

These are the tags Pine Hosting - Slydrs World makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^b (Biweekly): Wipes come around once a fortnight; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): In the browser it sits under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Pine Hosting - Slydrs World appear in?

These themed Rust Data Lab lists carry Pine Hosting - Slydrs World: Rust community servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Population

Against other Rust servers, where does Pine Hosting - Slydrs World place?

Player hours for the past seven days give Pine Hosting - Slydrs World #7,394, #1,118 in North America, and a place in the top 33% of ranked servers.

How full is Pine Hosting - Slydrs World right now?

At the moment Pine Hosting - Slydrs World has 0 of its 50 slots filled. A seven-day sample gives 0 players on average and 1 at the top.

How to join

What is the way to join Pine Hosting - Slydrs World?

You can connect by pressing F1 in Rust and entering client.connect 66.51.99.62:28000, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.