Element card · group Vanilla · atomic number 14,686, its rank
2X- Dingo Rust - Weekly-Quads
Online NA 66.51.99.69:28060 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 66% of all ranked servers, top 79% in NA, and #597 of the quad servers (top 72%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 18:12 UTC, in 18h. Every Thursday at 18:12 UTC · medium confidence
Coming wipes
- 18hThu 29 Oct, 18:12 UTC
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 14d 18hThu 12 Nov, 18:12 UTC
- 21d 18hThu 19 Nov, 18:12 UTC
- 28d 18hThu 26 Nov, 18:12 UTC
- 35d 19hThu 3 Dec, 19:00 UTCFW
- 42d 18hThu 10 Dec, 18:12 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:12 UTC6d ago | 1 | – | running | 0 |
| Thu 15 Oct, 18:12 UTC13d ago | 0 | – | 7 days | 0 |
| Thu 8 Oct, 18:12 UTC20d ago | 2 | halved by day 2 | 7 days | 0 |
| Thu 1 Oct, 18:13 UTC FW27d ago | 2 | halved by day 3 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on 2X- Dingo Rust - Weekly-Quads?
2X- Dingo Rust - Weekly-Quads runs a procedural map of size 4,050 with seed 784271294; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is 2X- Dingo Rust - Weekly-Quads configured, and what rules apply?
The name says it: gather runs at 2x on 2X- Dingo Rust - Weekly-Quads. A group can hold 4 players at most (quad). Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts 2X- Dingo Rust - Weekly-Quads?
The NA tag is how 2X- Dingo Rust - Weekly-Quads lists itself, in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 66.51.99.69:28060.
On what Rust version does 2X- Dingo Rust - Weekly-Quads operate?
Rust network protocol 2635 and build 168909 on Linux is what 2X- Dingo Rust - Weekly-Quads uses. The protocol must match for you to join; Steam will update your game.
How dependable is 2X- Dingo Rust - Weekly-Quads for staying online?
2X- Dingo Rust - Weekly-Quads is live as of now. About 11 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 1 October 2026.
Is 2X- Dingo Rust - Weekly-Quads known for smooth running?
Server fps averaged 5 over the last 48 hours, with 5 as the lowest. The entity count reached 88,704, including buildings, deployables and all other world items. Memory use peaked at 2,479 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe days
When does 2X- Dingo Rust - Weekly-Quads wipe, and how often?
Wipes on 2X- Dingo Rust - Weekly-Quads follow this rhythm: every Thursday at 18:12 UTC. The wipe after this one is due on Thursday 29 October at 18:12 UTC. The world it is running now dates from 6 days 5 hours ago. Its tags carry a weekly wipe schedule.
What does a typical wipe day on 2X- Dingo Rust - Weekly-Quads involve?
Recent wipes on average reached 1 players at their busiest. 11 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 2.5 when it didn't hold.
Tags, lists
How should you read the tags on 2X- Dingo Rust - Weekly-Quads?
The game's server browser reads the tags 2X- Dingo Rust - Weekly-Quads publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Player slots: 100; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): North America is where the browser lists this server. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does 2X- Dingo Rust - Weekly-Quads come up?
These themed Rust Data Lab lists carry 2X- Dingo Rust - Weekly-Quads: 2x gather rate servers, Modded Rust servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Player numbers
What position does 2X- Dingo Rust - Weekly-Quads hold among Rust servers?
Player hours for the past seven days give 2X- Dingo Rust - Weekly-Quads #14,686, #1,474 in North America, and a place in the top 66% of ranked servers. In the quad category it ranks #597.
What does the current player count on 2X- Dingo Rust - Weekly-Quads tell you?
Of 100 slots, 0 are taken on 2X- Dingo Rust - Weekly-Quads right now. Averaged over the past week: 0 players, peaking at 1.
How to join
How can you connect to 2X- Dingo Rust - Weekly-Quads?
Open the console with F1 in Rust and type client.connect 66.51.99.69:28060. The Launch Rust button on this page does the same job through Steam.
