Rust Data LabData lab · live
Live readings Servers11,791 Players65,961 Populated3,606 Fresh wipes · 3h126 Sampled every 5 min

Element card · group PvE · atomic number 1,707, its rank

WildVanilla-PVE

Online NA 66.51.99.75:28015 checked 11m ago

monthly wipes oxidepve
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average3peak 14
Rank · atomic number#1,707top 8% · #254 in NA
Last wipe27d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246823:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 8% of all ranked servers, top 14% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

wipe-day peak17players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW27d ago 17 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 62
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 54 on average 62/ 200
  2. 2 Ru [US] RustEZ Pu… 29
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 32 on average 29/ 200
  3. 3 Ru Rusty Spoons P… 12
    Rusty Spoons PvE | no raiding / stealing / killing NA · groups of 10+ · monthly · 13 on average 12/ 100
  4. 4 Ma MadRust PVE - … 10
    MadRust PVE - Get Achievements NA · groups of 8+ · monthly · 12 on average 10/ 50
  5. 5 Pu [US] PureRust … 14
    [US] PureRust | PvE | No Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 12 on average 14/ 150
  6. 6 St Stillwater Sho… 4
    Stillwater Shores PVE | PVP NA · groups of 30+ · monthly · 6 on average 4/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on WildVanilla-PVE?

WildVanilla-PVE runs a procedural map of size 5,000 with seed 219288; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is WildVanilla-PVE configured, and what rules apply?

No gather rate appears in the name of WildVanilla-PVE. Group size is capped at 18 players. pve is the game mode, other players cannot be fought. You will find it under Community in the server browser. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

Which location is WildVanilla-PVE based in?

The NA tag is how WildVanilla-PVE lists itself, in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 66.51.99.75:28015.

What Rust version does WildVanilla-PVE currently run?

Rust network protocol 2635 and build 168909 on Linux is what WildVanilla-PVE uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does WildVanilla-PVE stay up, and how reliable is its uptime?

Right now, WildVanilla-PVE is reachable. About 12 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does WildVanilla-PVE hold a steady performance?

In the last 48 hours, it averaged 44 server fps, with a low of 5. The maximum entity count was 182,411, covering buildings, deployables and all else in the world. Up to 5,055 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on WildVanilla-PVE, and at what time?

The only wipe on WildVanilla-PVE is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 27 days 3 hours ago. Its tags set out a wipe schedule of once a month.

On WildVanilla-PVE, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 17 players. 5 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on WildVanilla-PVE?

The game's server browser reads the tags WildVanilla-PVE publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): It has 200 slots; ts18 (Group limit): The team limit is 18; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): North America is where the browser lists this server. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does WildVanilla-PVE appear in?

The Rust Data Lab lists that include WildVanilla-PVE are: Rust community servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How does WildVanilla-PVE compare with other servers in the rankings?

Player hours for the past seven days give WildVanilla-PVE #1,707, #254 in North America, and a place in the top 8% of ranked servers.

How full is WildVanilla-PVE right now?

WildVanilla-PVE currently shows 0 players across 200 slots. Averaged over the past week: 3 players, peaking at 14. Over 48 hours, the highest average fell at 01:00 UTC, at 5 players.

Connection

What is the way to join WildVanilla-PVE?

In Rust, press F1 and enter client.connect 66.51.99.75:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://discord.com/invite/EEBpVEJDKS.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts18,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players It has 200 slots.
ts18
Group limit The team limit is 18.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.