Element card · group Modded · atomic number 4,349, its rank
Unmitigated Dumpster Fire
Online NA 66.51.99.85:28010 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 20% of all ranked servers, top 40% in NA, and #240 of the duo servers (top 57%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 35d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 07:27 UTC7d ago | 1 | – | running | 1 |
| Fri 16 Oct, 00:02 UTC13d ago | 1 | halved by day 4 | 6.3 days | 0 |
| Wed 14 Oct, 23:41 UTC14d ago | 2 | – | 1 days | 0 |
| Sat 10 Oct, 03:59 UTC19d ago | 1 | held half | 4.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Unmitigated Dumpster Fire?
The map on Unmitigated Dumpster Fire is procedural at size 2,500 with seed 1505314223, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has Unmitigated Dumpster Fire set, and what settings are in force?
Nothing in the name of Unmitigated Dumpster Fire gives a gather rate. A group can hold 2 players at most (duo). survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
About the server
Which location is Unmitigated Dumpster Fire based in?
The NA tag is how Unmitigated Dumpster Fire lists itself, in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 66.51.99.85:28010 is the address it uses.
Which Rust version is Unmitigated Dumpster Fire on?
Rust network protocol 2635 and build 168909 on Linux is what Unmitigated Dumpster Fire uses. The protocol must match for you to join; Steam will update your game.
How dependable is Unmitigated Dumpster Fire for staying online?
Right now, Unmitigated Dumpster Fire is reachable. The uptime it reports suggests it restarted roughly 6 days 12 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 10 October 2026.
How well does Unmitigated Dumpster Fire perform?
In the last 48 hours, it averaged 37 server fps, with a low of 5. The entity count reached 37,668, including buildings, deployables and all other world items. The highest memory usage was 3,126 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe days
What is the wiping pattern on Unmitigated Dumpster Fire?
Wiping once a month with the force wipe is what Unmitigated Dumpster Fire does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 7 days 1 hours ago the current world was made. Its tags set out a wipe schedule of once a month.
On Unmitigated Dumpster Fire, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in. Half that peak was held until the next wipe in 50% of recent wipes. In the other cases, half the peak was lost by day 4.
Where it appears
How should you read the tags on Unmitigated Dumpster Fire?
These are the tags Unmitigated Dumpster Fire makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts2 (Group limit): The team limit is 2; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): In the browser it sits under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Unmitigated Dumpster Fire come up?
These themed Rust Data Lab lists carry Unmitigated Dumpster Fire: Duo Rust servers, Modded Rust servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Player numbers
Against other Rust servers, where does Unmitigated Dumpster Fire place?
Seven-day player hours place Unmitigated Dumpster Fire at #4,349 overall, #738 in North America and in the top 20% of ranked servers. In the duo category it ranks #240.
What does the current player count on Unmitigated Dumpster Fire tell you?
At the moment Unmitigated Dumpster Fire has 1 of its 50 slots filled. The week's figures average 0 players and top out at 5. The busiest point in the last 48 hours came at 02:00 UTC, averaging 5 players.
How to join
How can you connect to Unmitigated Dumpster Fire?
You can connect by pressing F1 in Rust and entering client.connect 66.51.99.85:28010, or by pressing Launch Rust here, which starts the game through Steam and joins for you.