Rust Data LabData lab · live
Live readings Servers11,691 Players35,842 Populated2,916 Fresh wipes · 3h97 Sampled every 5 min

Element card · group Community · atomic number 15,358, its rank

My Server Name

Offline 67.159.55.45:28015 checked 12h ago

Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#15,358top 69%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep19 Oct21 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 08:18 UTC20d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 164
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 555 on average 164/ 250
  2. 2 Ru Rustoria.co - … 96
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 96/ 200
  3. 3 Ru Rusty Moose |E… 15
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 15/ 250
  4. 4 Ru Rustoria.co - … 17
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 286 on average 17/ 250
  5. 5 Ru Rustafied.com … 12
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 12/ 100
  6. 6 Ru Rustoria.co - … 17
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 17/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on My Server Name?

A procedural map runs on My Server Name, generated by the game.

What settings and rules apply on My Server Name?

Nothing in the name of My Server Name gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts My Server Name?

No region is published by My Server Name. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 67.159.55.45:28015.

On what Rust version does My Server Name operate?

On Windows, My Server Name is running Rust network protocol 2634 and build 167058. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is My Server Name for staying online?

Currently offline, My Server Name was last seen 12 hours ago. For the last 7 full days, 1 of 168 hours were online, giving 1% uptime. It first appeared to Rust Data Lab on 15 September 2026.

Wipe schedule

When does My Server Name wipe, and how often?

The record holds too few of My Server Name's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 20 days 18 hours ago.

Lists and tags

How should you read the tags on My Server Name?

gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): It has 500 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank: that is the tag list My Server Name publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does My Server Name come up?

These themed Rust Data Lab lists carry My Server Name: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does My Server Name hold among Rust servers?

My Server Name sits at #15,358 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does My Server Name have at the moment?

My Server Name is offline at the moment; the last sighting was 12 hours ago. The seven-day average for this server is 0 players.

Getting on

How can you connect to My Server Name?

In Rust, press F1 and enter client.connect 67.159.55.45:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp500
Max players It has 500 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167058
Build The game build is 167058.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.