Rust Data LabData lab · live
Live readings Servers11,798 Players68,197 Populated3,637 Fresh wipes · 3h131 Sampled every 5 min

Element card · group Community · atomic number 15,348, its rank

RustDockerServer

Online 67.173.122.99:28015 checked 11m ago

Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,348top 69%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 12:26 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 513
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 513/ 575
  2. 2 Ru Rustoria.co - … 315
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 315/ 400
  3. 3 Ru Rusty Moose |E… 42
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average 42/ 250
  4. 4 Ru Rustoria.co - … 35
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average 35/ 250
  5. 5 Ru Rustafied.com … 91
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average 91/ 150
  6. 6 Ru Rustoria.co - … 111
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 111/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on RustDockerServer?

A procedural map runs on RustDockerServer, generated by the game.

How is RustDockerServer configured, and what rules apply?

The name of RustDockerServer carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

Which location is RustDockerServer based in?

No region is published by RustDockerServer. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 67.173.122.99:28015 is the address it uses.

On what Rust version does RustDockerServer operate?

Rust network protocol 2635 and build 168909 on Linux is what RustDockerServer uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does RustDockerServer stay up, and how reliable is its uptime?

RustDockerServer is live as of now. It was online for 121 of 168 hours in the last 7 full days, which is 72% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe schedule

How often does a wipe happen on RustDockerServer, and at what time?

RustDockerServer's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 9 hours ago.

What does a typical wipe day on RustDockerServer involve?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

Which meanings sit behind the tags on RustDockerServer?

The game's server browser reads the tags RustDockerServer publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does RustDockerServer appear in?

These themed Rust Data Lab lists carry RustDockerServer: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does RustDockerServer place?

The seven-day player-hours table has RustDockerServer at #15,348, in the top 69% of ranked servers.

What does the current player count on RustDockerServer tell you?

Of 100 slots, 0 are taken on RustDockerServer right now. Over seven days the mean player count is 0.

Getting on

What steps get you onto RustDockerServer?

In Rust, press F1 and enter client.connect 67.173.122.99:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players It has 100 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.