Rust Data LabData lab · live
Live readings Servers11,726 Players49,195 Populated3,240 Fresh wipes · 3h114 Sampled every 5 min

Element card · group Community · atomic number 7,669, its rank

Dark Archer

Online 67.187.152.13:28015 checked 6m ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak 1
Rank · atomic number#7,669top 34%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123417:0023:0004:0010:0015:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510017:0023:0004:0010:0015:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 02:22 UTC4d ago 1 – running 0
Fri 23 Oct, 19:23 UTC5d ago 1 – 0.3 days 0
Sat 17 Oct, 07:51 UTC11d ago 1 halved by day 1 6.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 272
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 272/ 375
  2. 2 Ru Rustoria.co - … 184
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 184/ 250
  3. 3 Ru Rusty Moose |E… 34
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average 34/ 250
  4. 4 Ru Rustoria.co - … 18
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average 18/ 250
  5. 5 Ru Rustafied.com … 43
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 43/ 100
  6. 6 Ru Rustoria.co - … 56
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 56/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on Dark Archer?

Dark Archer runs a procedural map of size 6,000 with seed 3473475; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is Dark Archer configured, and what rules apply?

Nothing in the name of Dark Archer gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts Dark Archer?

There is no region on record for Dark Archer. Rust Data Lab shows a server's stated location, not a verified position of the machine. 67.187.152.13:28015 is the address it uses.

On what Rust version does Dark Archer operate?

On Windows, Dark Archer is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Dark Archer stay up, and how reliable is its uptime?

Right now, Dark Archer is reachable. The uptime it reports suggests it restarted roughly 2 days 12 hours ago. For the last 7 full days, 52 of 168 hours were online, giving 31% uptime. It first appeared to Rust Data Lab on 17 October 2026.

Is Dark Archer known for smooth running?

In the last 48 hours, it averaged 84 server fps, with a low of 68. The maximum entity count was 206,651, covering buildings, deployables and all else in the world. The highest memory usage was 4,250 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on Dark Archer, and at what time?

No next wipe can be predicted on Dark Archer: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 21 hours ago.

What does a typical wipe day on Dark Archer involve?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

Tags, lists

Which meanings sit behind the tags on Dark Archer?

The game's server browser reads the tags Dark Archer publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Dark Archer come up?

You will find Dark Archer on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

How does Dark Archer compare with other servers in the rankings?

Player hours over the last week put Dark Archer at #7,669, inside the top 34% of ranked servers.

What does the current player count on Dark Archer tell you?

Of 1 slots, 0 are taken on Dark Archer right now. Averaged over the past week: 0 players, peaking at 1.

Connection

What steps get you onto Dark Archer?

You can connect by pressing F1 in Rust and entering client.connect 67.187.152.13:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players Player slots: 1.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.