Rust Data LabData lab · live
Live readings Servers11,802 Players69,058 Populated3,653 Fresh wipes · 3h129 Sampled every 5 min

Element card · group Community · atomic number 14,559, its rank

TESTING SERVER

Offline 67.193.77.150:28015 checked 5d ago

Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,559top 66%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k6 Oct10 Oct14 Oct18 Oct24 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 02:17 UTC22d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 504
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 504/ 575
  2. 2 Ru Rustoria.co - … 324
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 324/ 400
  3. 3 Ru Rusty Moose |E… 40
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average 40/ 250
  4. 4 Ru Rustoria.co - … 33
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average 33/ 250
  5. 5 Ru Rustafied.com … 99
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average 99/ 150
  6. 6 Ru Rustoria.co - … 120
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 120/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on TESTING SERVER?

The map on TESTING SERVER is procedural, made by the game.

How is TESTING SERVER configured, and what rules apply?

No gather rate appears in the name of TESTING SERVER. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server facts

What region hosts TESTING SERVER?

There is no region on record for TESTING SERVER. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 67.193.77.150:28015.

What Rust version does TESTING SERVER currently run?

Rust network protocol 2635 and build 168931 on Windows is what TESTING SERVER uses. The protocol must match for you to join; Steam will update your game.

Does TESTING SERVER stay up, and how reliable is its uptime?

TESTING SERVER is not online at the moment; the last sighting was 5 days 18 hours ago. For the last 7 full days, 6 of 168 hours were online, giving 4% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe schedule

How often does a wipe happen on TESTING SERVER, and at what time?

TESTING SERVER's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 18 hours ago.

On TESTING SERVER, what happens when wipe day arrives?

Recent wipes on average reached 0 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Where it appears

Which meanings sit behind the tags on TESTING SERVER?

These are the tags TESTING SERVER makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): 20 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168931 (Build): The game build is 168931; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does TESTING SERVER come up?

The Rust Data Lab lists that include TESTING SERVER are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does TESTING SERVER hold among Rust servers?

The seven-day player-hours table has TESTING SERVER at #14,559, in the top 66% of ranked servers.

How many players does TESTING SERVER have at the moment?

The last recorded sighting of TESTING SERVER was 5 days 18 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1.

Connection

What steps get you onto TESTING SERVER?

Open the console with F1 in Rust and type client.connect 67.193.77.150:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168931,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players 20 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168931
Build The game build is 168931.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.