Rust Data LabData lab · live
Live readings Servers11,769 Players61,343 Populated3,535 Fresh wipes · 3h127 Sampled every 5 min

Element card · group Community · atomic number 14,353, its rank

12Gauge_Test

Offline 67.255.194.124:28015 checked 25d ago

Join the experiment
Atomic mass · players now 1/ 5 20% full Room to join
7-day average0peak –
Rank · atomic number#14,353top 63%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:45 UTC26d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 445
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average 445/ 500
  2. 2 Ru Rustoria.co - … 275
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 275/ 300
  3. 3 Ru Rusty Moose |E… 41
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average 41/ 250
  4. 4 Ru Rustoria.co - … 34
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average 34/ 250
  5. 5 Ru Rustafied.com … 81
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 81/ 100
  6. 6 Ru Rustoria.co - … 99
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 99/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on 12Gauge_Test?

Generated by the game, the map on 12Gauge_Test is procedural.

How is 12Gauge_Test configured, and what rules apply?

Nothing in the name of 12Gauge_Test gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is 12Gauge_Test based in?

There is no region on record for 12Gauge_Test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 67.255.194.124:28015.

What Rust version does 12Gauge_Test currently run?

Rust network protocol 2634 and build 166586 on Windows is what 12Gauge_Test uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does 12Gauge_Test stay online?

12Gauge_Test is not online at the moment; the last sighting was 25 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 2 October 2026.

Wipe days

How often does a wipe happen on 12Gauge_Test, and at what time?

12Gauge_Test's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 1 hours ago.

On 12Gauge_Test, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 2 players. The latest wipe's peak fell 2 hours after it began.

Lists and tags

Which meanings sit behind the tags on 12Gauge_Test?

The game's server browser reads the tags 12Gauge_Test publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): It has 5 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166586 (Build): It runs build 166586; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does 12Gauge_Test appear in?

These themed Rust Data Lab lists carry 12Gauge_Test: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does 12Gauge_Test place?

Player hours over the last week put 12Gauge_Test at #14,353, inside the top 63% of ranked servers.

How many players does 12Gauge_Test have at the moment?

No live signal from 12Gauge_Test right now, which was last seen 25 days 22 hours ago.

Connection

What is the way to join 12Gauge_Test?

In Rust, press F1 and enter client.connect 67.255.194.124:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players It has 5 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166586
Build It runs build 166586.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.