Rust Data LabData lab · live
Live readings Servers11,737 Players71,230 Populated3,632 Fresh wipes · 3h135 Sampled every 5 min

Element card · group Modded · atomic number 15,423, its rank

US | Rusty-Nuts | 5X |

Online 67.40.36.102:28015 checked 10m ago

5x moddedcarbon
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average0peak –
Rank · atomic number#15,423top 69%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 19:22 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ho HollowServers.… 36
    HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10x NA · groups of 8+ · 5x · monthly · 118 on average 36/ 150
  2. 2 Ac AceRust.com 5x… 52
    AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10x NA · groups of 8+ · 5x · monthly · 72 on average 52/ 150
  3. 3 Ju JumpRust.com -… 5
    JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| NA · groups of 100+ · 5x · biweekly · 7 on average 5/ 120
  4. 4 Ju JumpRust.com -… 2
    JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly| NA · groups of 100+ · 5x · monthly · 6 on average 2/ 120
  5. 5 Wa WARBANDITS.GG … 4
    WARBANDITS.GG 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPED NA · groups of 8+ · 5x · weekly · 5 on average 4/ 100
  6. 6 Te TemplarGaming … 2
    TemplarGaming 5x Swift Loot++|PvP|MyMini|SkinBox|x5 JUST WIPED NA · groups of 100+ · 5x · weekly · 3 on average 2/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on US | Rusty-Nuts | 5X |?

The map on US | Rusty-Nuts | 5X | is procedural at size 6,000 with seed 971938822, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has US | Rusty-Nuts | 5X | set, and what settings are in force?

The name says it: gather runs at 5x on US | Rusty-Nuts | 5X |. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.

About the server

What region hosts US | Rusty-Nuts | 5X |?

The name of US | Rusty-Nuts | 5X | points to North America, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 67.40.36.102:28015.

On what Rust version does US | Rusty-Nuts | 5X | operate?

Rust network protocol 2634 and build 167781 on Windows is what US | Rusty-Nuts | 5X | uses. The protocol must match for you to join; Steam will update your game.

Does US | Rusty-Nuts | 5X | stay up, and how reliable is its uptime?

At the moment, US | Rusty-Nuts | 5X | is online. The uptime it reports suggests it restarted roughly 8 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 24 September 2026.

Is US | Rusty-Nuts | 5X | known for smooth running?

The last 48 hours show an average of 74 server fps and a minimum of 61. Buildings, deployables and everything else in the world added up to as many as 203,821 entities. Memory use peaked at 7,349 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on US | Rusty-Nuts | 5X |?

US | Rusty-Nuts | 5X |'s wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 17 hours ago.

How does US | Rusty-Nuts | 5X | look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Tags, lists

How should you read the tags on US | Rusty-Nuts | 5X |?

gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): Player slots: 200; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon: that is the tag list US | Rusty-Nuts | 5X | publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does US | Rusty-Nuts | 5X | come up?

These themed Rust Data Lab lists carry US | Rusty-Nuts | 5X |: 5x Rust servers, measured live, Modded Rust servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 5x.

Population

How does US | Rusty-Nuts | 5X | compare with other servers in the rankings?

The seven-day player-hours table has US | Rusty-Nuts | 5X | at #15,423, in the top 69% of ranked servers.

How many players does US | Rusty-Nuts | 5X | have at the moment?

At the moment US | Rusty-Nuts | 5X | has 0 of its 200 slots filled. Over seven days the mean player count is 0.

How to join

What is the way to join US | Rusty-Nuts | 5X |?

In Rust, press F1 and enter client.connect 67.40.36.102:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp200
Max players Player slots: 200.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.