Rust Data LabData lab · live
Live readings Servers11,658 Players44,769 Populated3,058 Fresh wipes · 3h109 Sampled every 5 min

Element card · group Community · atomic number 13,604, its rank

MattsServer

Offline 67.60.34.119:28015 checked 18d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#13,604top 61%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct12 Oct16 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 15:59 UTC18d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 304
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 524 on average 304/ 350
  2. 2 Ru Rustoria.co - … 21
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 334 on average 21/ 250
  3. 3 Ru Rusty Moose |E… 38
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 331 on average 38/ 250
  4. 4 Ru Rustoria.co - … 138
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 138/ 200
  5. 5 Ru Rustoria.co - … 52
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 52/ 200
  6. 6 Ru Rustafied.com … 46
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average 46/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on MattsServer?

The map on MattsServer is procedural, made by the game.

How is MattsServer configured, and what rules apply?

No gather rate appears in the name of MattsServer. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server details

Which location is MattsServer based in?

No region is published by MattsServer. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 67.60.34.119:28015.

On what Rust version does MattsServer operate?

Rust network protocol 2634 and build 167398 on Windows is what MattsServer uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is MattsServer for staying online?

MattsServer is not online at the moment; the last sighting was 18 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipes and resets

How often does a wipe happen on MattsServer, and at what time?

MattsServer's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 18 days 9 hours ago.

What does a typical wipe day on MattsServer involve?

At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on MattsServer?

The game's server browser reads the tags MattsServer publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does MattsServer come up?

The Rust Data Lab lists that include MattsServer are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does MattsServer place?

Player hours over the last week put MattsServer at #13,604, inside the top 61% of ranked servers.

What does the current player count on MattsServer tell you?

No live signal from MattsServer right now, which was last seen 18 days 5 hours ago.

Connection

What steps get you onto MattsServer?

You can connect by pressing F1 in Rust and entering client.connect 67.60.34.119:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players It has 1 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.