Rust Data LabData lab · live
Live readings Servers11,690 Players63,224 Populated3,459 Fresh wipes · 3h119 Sampled every 5 min

Element card · group Community · atomic number 15,411, its rank

My Rust server | Powered by AMP

Offline 67.70.60.182:28015 checked 4d ago

Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,411top 69%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k11 Oct14 Oct17 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  1. 1 Ru Rusty Moose |E… 621
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  2. 2 Ru Rustoria.co - … 393
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 393/ 425
  3. 3 Ru Rustoria.co - … 40
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 312 on average 40/ 250
  4. 4 Ru Rusty Moose |E… 47
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 311 on average 47/ 250
  5. 5 Ru Rustoria.co - … 153
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 272 on average 153/ 200
  6. 6 Ru Rustafied.com … 95
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 95/ 125

Quick answers

from the figures on this page

Settings and map

What map is in play on My Rust server | Powered by AMP?

The map on My Rust server | Powered by AMP is procedural, made by the game.

What rules has My Rust server | Powered by AMP set, and what settings are in force?

The name of My Rust server | Powered by AMP carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

What region hosts My Rust server | Powered by AMP?

There is no region on record for My Rust server | Powered by AMP. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 67.70.60.182:28015.

On what Rust version does My Rust server | Powered by AMP operate?

Rust network protocol 2635 and build 168909 on Windows is what My Rust server | Powered by AMP uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is My Rust server | Powered by AMP for staying online?

Currently offline, My Rust server | Powered by AMP was last seen 4 days 7 hours ago. It was online for 7 of 168 hours in the last 7 full days, which is 4% uptime. On 11 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on My Rust server | Powered by AMP?

Too few wipes are on record for My Rust server | Powered by AMP to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 16 days 17 hours ago.

Where it appears

Which meanings sit behind the tags on My Rust server | Powered by AMP?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list My Rust server | Powered by AMP publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Rust server | Powered by AMP come up?

The Rust Data Lab lists that include My Rust server | Powered by AMP are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does My Rust server | Powered by AMP hold among Rust servers?

My Rust server | Powered by AMP sits at #15,411 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is My Rust server | Powered by AMP right now?

The last recorded sighting of My Rust server | Powered by AMP was 4 days 7 hours ago, and it is offline now. The past week gives an average of 0 players.

Connection

What steps get you onto My Rust server | Powered by AMP?

Open the console with F1 in Rust and type client.connect 67.70.60.182:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.