Element card · group Community · atomic number 16,032, its rank
Rads Testing
Offline 68.118.120.120:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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2
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3
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4
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Rustoria.co - EU Main 50/ 250
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5
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Rustafied.com - EU Friday 57/ 100
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6
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Rustoria.co - EU East Medium 165/ 200
Quick answers
from the figures on this pageServer setup
What map is in play on Rads Testing?
A procedural map runs on Rads Testing, generated by the game.
How is Rads Testing configured, and what rules apply?
The name of Rads Testing carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.
Server details
Which location is Rads Testing based in?
There is no region on record for Rads Testing. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 68.118.120.120:28015.
On what Rust version does Rads Testing operate?
On Windows, Rads Testing is running Rust network protocol 2634 and build 166493. The protocol must match for you to join; Steam will update your game.
How reliably does Rads Testing stay online?
Rads Testing is not online at the moment; the last sighting was 27 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 1 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does Rads Testing wipe, and how often?
The record holds too few of Rads Testing's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 27 days 20 hours ago the current world was made.
Tags, lists
What should you understand from the tags Rads Testing carries?
gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166493 (Build): It runs build 166493; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank: that is the tag list Rads Testing publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Rads Testing appear in?
You will find Rads Testing on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What position does Rads Testing hold among Rust servers?
Player hours over the last week put Rads Testing at #16,032, inside the top 69% of ranked servers.
What does the current player count on Rads Testing tell you?
The last recorded sighting of Rads Testing was 27 days 17 hours ago, and it is offline now.
Getting on
What steps get you onto Rads Testing?
You can connect by pressing F1 in Rust and entering client.connect 68.118.120.120:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.