Rust Data LabData lab · live
Live readings Servers11,823 Players72,372 Populated3,652 Fresh wipes · 3h214 Sampled every 5 min

Element card · group Vanilla · atomic number 14,230, its rank

SERG | US MAIN | 10/1

Online NA 68.134.249.32:28015 checked 8m ago

monthly wipes vanillaoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,230top 64% · #1438 in NA
Last wipe27d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 64% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

usual gap2.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW27d ago 1 – running 0
Tue 29 Sep, 14:09 UTC29d ago 2 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustopia.gg - … 50
    Rustopia.gg - US Large NA · groups of 16+ · monthly · 128 on average 50/ 200
  2. 2 Ru Rusty Moose |U… 47
    Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 111 on average 47/ 200
  3. 3 Fa [US East] Face… 28
    [US East] Facepunch Premium 1 NA · groups of 8+ · monthly · 75 on average 28/ 400
  4. 4 Ru RustLands | Mo… 15
    RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 59 on average 15/ 225
  5. 5 Pi PICKLE DUO MON… 22
    PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 36 on average 22/ 200
  6. 6 Ru Rusticated.com… 22
    Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 33 on average 22/ 150

Quick answers

from the figures on this page

Settings and map

What map is in play on SERG | US MAIN | 10/1?

A procedural map of size 4,050 with seed 1650690241 runs on SERG | US MAIN | 10/1, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on SERG | US MAIN | 10/1?

Nothing in the name of SERG | US MAIN | 10/1 gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The plugin count is Oxide. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. The VAC anti-cheat from Valve is enabled.

Server details

Which location is SERG | US MAIN | 10/1 based in?

SERG | US MAIN | 10/1 gives North America as its location, using the NA tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 68.134.249.32:28015.

Which Rust version is SERG | US MAIN | 10/1 on?

Rust network protocol 2635 and build 168909 on Windows is what SERG | US MAIN | 10/1 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is SERG | US MAIN | 10/1 for staying online?

Right now, SERG | US MAIN | 10/1 is reachable. According to the uptime it reports, the last restart was about 6 days 14 hours ago. For the last 7 full days, 146 of 168 hours were online, giving 87% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does SERG | US MAIN | 10/1 perform?

In the last 48 hours, it averaged 128 server fps, with a low of 88. The maximum entity count was 86,215, covering buildings, deployables and all else in the world. The highest memory usage was 4,867 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

What is the wiping pattern on SERG | US MAIN | 10/1?

Wiping once a month with the force wipe is what SERG | US MAIN | 10/1 does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 27 days 19 hours ago. A monthly wipe schedule is what its tags publish.

On SERG | US MAIN | 10/1, what happens when wipe day arrives?

Recent wipes on average reached 2 players at their busiest. Peak numbers on the latest wipe came 1 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.

Tags, lists

What should you understand from the tags SERG | US MAIN | 10/1 carries?

The game's server browser reads the tags SERG | US MAIN | 10/1 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): The server browser files it under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does SERG | US MAIN | 10/1 appear in?

You will find SERG | US MAIN | 10/1 on the following Rust Data Lab lists: Rust community servers, measured, North American Rust servers: the sample and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How does SERG | US MAIN | 10/1 compare with other servers in the rankings?

Player hours for the past seven days give SERG | US MAIN | 10/1 #14,230, #1,438 in North America, and a place in the top 64% of ranked servers.

How full is SERG | US MAIN | 10/1 right now?

At the moment SERG | US MAIN | 10/1 has 0 of its 100 slots filled. Averaged over the past week: 0 players, peaking at 1.

Getting on

What steps get you onto SERG | US MAIN | 10/1?

Open the console with F1 in Rust and type client.connect 68.134.249.32:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.