Element card · group Community · atomic number 16,949, its rank
My Server Name
Offline 68.189.215.235:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
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2
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3
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4
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5
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6
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Quick answers
from the figures on this pageServer setup
What map is in play on My Server Name?
Generated by the game, the map on My Server Name is procedural.
How is My Server Name configured, and what rules apply?
Nothing in the name of My Server Name gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.
About the server
Which location is My Server Name based in?
Nothing about a region is published by My Server Name. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 68.189.215.235:28015 is the address it uses.
On what Rust version does My Server Name operate?
On Windows, My Server Name is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does My Server Name stay online?
Currently offline, My Server Name was last seen 31 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 27 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does My Server Name wipe, and how often?
The record holds too few of My Server Name's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 33 days 21 hours ago.
Where it appears
Which meanings sit behind the tags on My Server Name?
The game's server browser reads the tags My Server Name publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does My Server Name come up?
The Rust Data Lab lists that include My Server Name are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does My Server Name compare with other servers in the rankings?
My Server Name sits at #16,949 for seven-day player hours, placing it in the top 71% of ranked servers.
How many players does My Server Name have at the moment?
The last recorded sighting of My Server Name was 31 days 17 hours ago, and it is offline now.
Connection
How can you connect to My Server Name?
Open the console with F1 in Rust and type client.connect 68.189.215.235:28015. The Launch Rust button on this page does the same job through Steam.