Rust Data LabData lab · live
Live readings Servers11,649 Players42,065 Populated2,888 Fresh wipes · 3h106 Sampled every 5 min

Element card · group Community · atomic number 15,848, its rank

Rust Solo Local

Offline 68.194.209.116:28015 checked 21d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,848top 72%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 04:45 UTC21d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  1. 1 Ru Rusty Moose |E… 47
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  2. 2 Ru Rustoria.co - … 85
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average 85/ 200
  3. 3 Ru Rusty Moose |E… 219
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 219/ 250
  4. 4 Ru Rustafied.com … 7
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 7/ 100
  5. 5 Ru Rustoria.co - … 275
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 275/ 325
  6. 6 Ru Rustoria.co - … 272
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 258 on average 272/ 275

Quick answers

from the figures on this page

Map and rules

What map is in play on Rust Solo Local?

Generated by the game, the map on Rust Solo Local is procedural.

What rules has Rust Solo Local set, and what settings are in force?

Nothing in the name of Rust Solo Local gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The VAC anti-cheat from Valve is disabled.

Server facts

Which location is Rust Solo Local based in?

No region is published by Rust Solo Local. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 68.194.209.116:28015.

Which Rust version is Rust Solo Local on?

Rust network protocol 2634 and build 167058 on Windows is what Rust Solo Local uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Rust Solo Local stay up, and how reliable is its uptime?

Rust Solo Local is not online at the moment; the last sighting was 21 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 8 October 2026.

Wipe schedule

How often does a wipe happen on Rust Solo Local, and at what time?

Rust Solo Local's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 21 days 23 hours ago the current world was made.

What does a typical wipe day on Rust Solo Local involve?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Tags, lists

What should you understand from the tags Rust Solo Local carries?

The game's server browser reads the tags Rust Solo Local publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Rust Solo Local come up?

These themed Rust Data Lab lists carry Rust Solo Local: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Rust Solo Local place?

Rust Solo Local sits at #15,848 for seven-day player hours, placing it in the top 72% of ranked servers.

How many players does Rust Solo Local have at the moment?

Rust Solo Local is offline at the moment; the last sighting was 21 days 14 hours ago.

Getting on

How can you connect to Rust Solo Local?

In Rust, press F1 and enter client.connect 68.194.209.116:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players 1 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167058
Build The game build is 167058.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.