Rust Data LabData lab · live
Live readings Servers11,790 Players66,598 Populated3,624 Fresh wipes · 3h126 Sampled every 5 min

Element card · group PvE · atomic number 15,339, its rank

Digital Hangout 1

Offline 68.231.99.143:28015 checked 2d ago

pve
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,339top 69%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 61
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 54 on average 61/ 200
  2. 2 Ru [EU] RustEZ Pu… 31
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 33 on average 31/ 200
  3. 3 Ru [US] RustEZ Pu… 30
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 32 on average 30/ 200
  4. 4 萌新 【云梦泽PVE】萌新学习|土… 4
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 4/ 200
  5. 5 Sk [PvE] Skyline … 12
    [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 21 on average 12/ 150
  6. 6 Ru [EU/GER] Rust … 8
    [EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 16 on average 8/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Digital Hangout 1?

The map on Digital Hangout 1 is procedural, made by the game.

What settings and rules apply on Digital Hangout 1?

No gather rate appears in the name of Digital Hangout 1. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

In what location does Digital Hangout 1 sit?

No region is published by Digital Hangout 1. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 68.231.99.143:28015.

Which Rust version is Digital Hangout 1 on?

On Linux, Digital Hangout 1 is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Digital Hangout 1 stay online?

Digital Hangout 1 is not online at the moment; the last sighting was 2 days 7 hours ago. It was online for 135 of 168 hours in the last 7 full days, which is 80% uptime. The first sighting by Rust Data Lab was on 17 October 2026.

Wipes and resets

When does Digital Hangout 1 wipe, and how often?

Too few wipes are on record for Digital Hangout 1 to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 11 days 20 hours ago the current world was made.

Where it appears

How should you read the tags on Digital Hangout 1?

These are the tags Digital Hangout 1 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^p (PvE): The threat comes from the world, not from other players. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Digital Hangout 1 come up?

You will find Digital Hangout 1 on the following Rust Data Lab lists: Rust community servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, where does Digital Hangout 1 place?

The seven-day player-hours table has Digital Hangout 1 at #15,339, in the top 69% of ranked servers.

How full is Digital Hangout 1 right now?

No live signal from Digital Hangout 1 right now, which was last seen 2 days 7 hours ago. The past week gives an average of 0 players.

How to join

What steps get you onto Digital Hangout 1?

You can connect by pressing F1 in Rust and entering client.connect 68.231.99.143:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players 1 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.