Element card · group Community · atomic number 15,276, its rank
GameServers.com
Online 68.232.160.63:28016 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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3
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4
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5
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6
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Quick answers
from the figures on this pageMap and rules
What map is in play on GameServers.com?
A procedural map of size 3,000 with seed 2478854 runs on GameServers.com, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is GameServers.com configured, and what rules apply?
The name of GameServers.com carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
About the server
Which location is GameServers.com based in?
The region code of GameServers.com is us1, and no region is published. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 68.232.160.63:28016 is the address it uses.
On what Rust version does GameServers.com operate?
On Windows, GameServers.com is running Rust network protocol 2622 and build 145743. Your game needs to match the protocol to join, and Steam updates it automatically.
Does GameServers.com stay up, and how reliable is its uptime?
GameServers.com is live as of now. About 30 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 16 September 2026.
How well does GameServers.com perform?
Server fps averaged 97 over the last 48 hours, with 78 as the lowest. The maximum entity count was 49,939, covering buildings, deployables and all else in the world. Memory use peaked at 1,758 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe days
How often does a wipe happen on GameServers.com, and at what time?
GameServers.com's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 227 days 23 hours ago the current world was made.
Where it appears
How should you read the tags on GameServers.com?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2622 (Protocol): The server runs protocol 2622, so your game needs the same version; cs145743 (Build): Build number: 145743; ptrak (Networking): The network layer is RakNet, standard in the game; $rus1 (Region code): Its region code reads us1: that is the tag list GameServers.com publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does GameServers.com appear in?
These themed Rust Data Lab lists carry GameServers.com: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does GameServers.com hold among Rust servers?
The seven-day player-hours table has GameServers.com at #15,276, in the top 69% of ranked servers.
What does the current player count on GameServers.com tell you?
Of 50 slots, 0 are taken on GameServers.com right now. The past week gives an average of 0 players.
Getting on
What is the way to join GameServers.com?
You can connect by pressing F1 in Rust and entering client.connect 68.232.160.63:28016, or by pressing Launch Rust here, which starts the game through Steam and joins for you.