Rust Data LabData lab · live
Live readings Servers11,701 Players40,419 Populated3,002 Fresh wipes · 3h95 Sampled every 5 min

Element card · group Community · atomic number 12,156, its rank

ZedzHed 2

Offline 68.248.190.26:28015 checked 22d ago

Join the experiment
Atomic mass · players now 2/ 10 20% full Room to join
7-day average0peak –
Rank · atomic number#12,156top 54%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep3 Oct6 Oct10 Oct13 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 2 – running 0
Wed 30 Sep, 19:58 UTC28d ago 1 – 0.9 days 1
Wed 30 Sep, 01:36 UTC29d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 187
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average 187/ 250
  2. 2 Ru Rustoria.co - … 120
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 120/ 200
  3. 3 Ru Rusty Moose |E… 19
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 19/ 250
  4. 4 Ru Rustoria.co - … 11
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average 11/ 250
  5. 5 Ru Rustafied.com … 20
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 20/ 100
  6. 6 Ru Rustoria.co - … 28
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 28/ 225

Quick answers

from the figures on this page

Server setup

What map is in play on ZedzHed 2?

Generated by the game, the map on ZedzHed 2 is procedural.

How is ZedzHed 2 configured, and what rules apply?

Nothing in the name of ZedzHed 2 gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is ZedzHed 2 based in?

There is no region on record for ZedzHed 2. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 68.248.190.26:28015.

On what Rust version does ZedzHed 2 operate?

On Windows, ZedzHed 2 is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

Does ZedzHed 2 stay up, and how reliable is its uptime?

Currently offline, ZedzHed 2 was last seen 22 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 15 September 2026.

Wipes and resets

How often does a wipe happen on ZedzHed 2, and at what time?

There is no next wipe to predict for ZedzHed 2, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 27 days 8 hours ago the current world was made.

On ZedzHed 2, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 30 hours in.

Where it appears

How should you read the tags on ZedzHed 2?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): Build number: 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list ZedzHed 2 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does ZedzHed 2 appear in?

You will find ZedzHed 2 on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does ZedzHed 2 compare with other servers in the rankings?

The seven-day player-hours table has ZedzHed 2 at #12,156, in the top 54% of ranked servers.

How many players does ZedzHed 2 have at the moment?

ZedzHed 2 is offline at the moment; the last sighting was 22 days 1 hours ago.

Getting on

What is the way to join ZedzHed 2?

You can connect by pressing F1 in Rust and entering client.connect 68.248.190.26:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build Build number: 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.