Rust Data LabData lab · live
Live readings Servers11,841 Players73,926 Populated3,704 Fresh wipes · 3h221 Sampled every 5 min

Element card · group Community · atomic number 15,484, its rank

Cr4SH

Offline 68.33.203.40:28015 checked 41d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,484no region published
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 556
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average 556/ 550
  2. 2 Ru Rustoria.co - … 424
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 424/ 450
  3. 3 Ru Rusty Moose |E… 71
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 71/ 250
  4. 4 Ru Rustoria.co - … 66
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 66/ 250
  5. 5 Ru Rustafied.com … 53
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 53/ 100
  6. 6 Ru Rustoria.co - … 185
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 185/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on Cr4SH?

A procedural map runs on Cr4SH, generated by the game.

What settings and rules apply on Cr4SH?

No gather rate appears in the name of Cr4SH. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

What region hosts Cr4SH?

No region is published by Cr4SH. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 68.33.203.40:28015 is the address it uses.

On what Rust version does Cr4SH operate?

On Windows, Cr4SH is running Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Cr4SH stay online?

Currently offline, Cr4SH was last seen 41 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 17 September 2026.

Wipes and resets

How often does a wipe happen on Cr4SH, and at what time?

Cr4SH's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 41 days 23 hours ago the current world was made.

Tags, lists

How should you read the tags on Cr4SH?

The game's server browser reads the tags Cr4SH publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Cr4SH appear in?

These themed Rust Data Lab lists carry Cr4SH: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Cr4SH hold among Rust servers?

Player hours over the last week put Cr4SH at #15,484, inside the top – of ranked servers.

How many players does Cr4SH have at the moment?

No live signal from Cr4SH right now, which was last seen 41 days 20 hours ago.

Getting on

What is the way to join Cr4SH?

Open the console with F1 in Rust and type client.connect 68.33.203.40:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build It runs build 164530.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.