Rust Data LabData lab · live
Live readings Servers11,682 Players55,436 Populated3,376 Fresh wipes · 3h101 Sampled every 5 min

Element card · group Community · atomic number 15,836, its rank

We Be Jammin

Offline 68.93.5.80:28015 checked 19d ago

Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,836top 72%
Last wipe49d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 530
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average 530/ 575
  2. 2 Ru Rustoria.co - … 358
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 358/ 400
  3. 3 Ru Rustoria.co - … 36
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 314 on average 36/ 250
  4. 4 Ru Rusty Moose |E… 44
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 313 on average 44/ 250
  5. 5 Ru Rustoria.co - … 152
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 273 on average 152/ 200
  6. 6 Ru Rustafied.com … 79
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 79/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on We Be Jammin?

We Be Jammin runs a procedural map of size 4,500 with seed 1604877532; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is We Be Jammin configured, and what rules apply?

The name of We Be Jammin carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

In what location does We Be Jammin sit?

No region is published by We Be Jammin. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 68.93.5.80:28015.

What Rust version does We Be Jammin currently run?

Rust network protocol 2633 and build 165217 on Windows is what We Be Jammin uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does We Be Jammin stay up, and how reliable is its uptime?

Right now We Be Jammin is offline, with its last appearance 19 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe days

When does We Be Jammin wipe, and how often?

The record holds too few of We Be Jammin's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 49 days 2 hours ago.

Where it appears

What should you understand from the tags We Be Jammin carries?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list We Be Jammin publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does We Be Jammin come up?

These themed Rust Data Lab lists carry We Be Jammin: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does We Be Jammin hold among Rust servers?

Player hours over the last week put We Be Jammin at #15,836, inside the top 72% of ranked servers.

How full is We Be Jammin right now?

We Be Jammin is offline at the moment; the last sighting was 19 days 7 hours ago.

How to join

What is the way to join We Be Jammin?

Open the console with F1 in Rust and type client.connect 68.93.5.80:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players It has 100 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.