Rust Data LabData lab · live
Live readings Servers11,765 Players59,281 Populated3,483 Fresh wipes · 3h134 Sampled every 5 min

Element card · group Modded · atomic number 15,339, its rank

RL moved to 69.169.102.194:28095

Online 69.10.49.122:28015 checked 10m ago

monthly wipes moddedcarbon
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,339top 69%
Last wipe26d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:18 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustafied.com … 115
    Rustafied.com - US Low Pop NA · groups of 6 · monthly · 92 on average 115/ 150
  2. 2 Ru Rustafied.com … 69
    Rustafied.com - EU Low Pop EU · groups of 6 · monthly · 88 on average 69/ 150
  3. 3 Ru Rustoria.co - … 71
    Rustoria.co - EU Low Pop EU · groups of 6 · monthly · 81 on average 71/ 100
  4. 4 Sk [TR/EU] SKY - … 20
    [TR/EU] SKY - Solo/Duo/Trio/Quad/Max5 | YARIN 18:00 DA WİPE EU · groups of 5 · monthly · 41 on average 20/ 200
  5. 5 Ru Rustoria.co - … 36
    Rustoria.co - US Low Pop NA · groups of 6 · monthly · 30 on average 36/ 100
  6. 6 St [GER/DE] Sterb… 7
    [GER/DE] Sterben für Anfänger EU · groups of 5 · monthly · 11 on average 7/ 125

Quick answers

from the figures on this page

Settings and map

What map is in play on RL moved to 69.169.102.194:28095?

A procedural map of size 3,650 with seed 1337 runs on RL moved to 69.169.102.194:28095, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Custom Map.

How is RL moved to 69.169.102.194:28095 configured, and what rules apply?

No gather rate appears in the name of RL moved to 69.169.102.194:28095. You get up to 6 players per group. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.

Server details

Which location is RL moved to 69.169.102.194:28095 based in?

There is no region on record for RL moved to 69.169.102.194:28095. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 69.10.49.122:28015 is the address it uses.

Which Rust version is RL moved to 69.169.102.194:28095 on?

On Linux, RL moved to 69.169.102.194:28095 is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is RL moved to 69.169.102.194:28095 for staying online?

RL moved to 69.169.102.194:28095 is live as of now. About 9 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does RL moved to 69.169.102.194:28095 hold a steady performance?

Server fps averaged 226 over the last 48 hours, with 161 as the lowest. The entity count reached 78,328, including buildings, deployables and all other world items. Memory use peaked at 3,195 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does RL moved to 69.169.102.194:28095 wipe, and how often?

Once a month is all RL moved to 69.169.102.194:28095 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 26 days 23 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

What does a typical wipe day on RL moved to 69.169.102.194:28095 involve?

Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

What should you understand from the tags RL moved to 69.169.102.194:28095 carries?

These are the tags RL moved to 69.169.102.194:28095 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts6 (Group limit): Teams cap at 6 players; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does RL moved to 69.169.102.194:28095 come up?

You will find RL moved to 69.169.102.194:28095 on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Who operates RL moved to 69.169.102.194:28095?

1 other server we track also publishes a rustylabourers.com hostname, as RL moved to 69.169.102.194:28095 does, which suggests the same operator runs them.

Player counts

How does RL moved to 69.169.102.194:28095 compare with other servers in the rankings?

The seven-day player-hours table has RL moved to 69.169.102.194:28095 at #15,339, in the top 69% of ranked servers.

What does the current player count on RL moved to 69.169.102.194:28095 tell you?

At the moment RL moved to 69.169.102.194:28095 has 0 of its 100 slots filled. Over seven days the mean player count is 0.

Getting on

What steps get you onto RL moved to 69.169.102.194:28095?

Open the console with F1 in Rust and type client.connect 69.10.49.122:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,gmrust,cs168909,ts6

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts6
Group limit Teams cap at 6 players.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.