Rust Data LabData lab · live
Live readings Servers11,853 Players81,845 Populated3,922 Fresh wipes · 3h169 Sampled every 5 min

Element card · group Vanilla · atomic number 6,545, its rank

Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly

Online NA 69.10.49.122:28069 checked 10m ago

biweekly wipes vanillacarbon
Join the experiment
Atomic mass · players now 0/ 64 0% full Room to join
7-day average0peak 4
Rank · atomic number#6,545top 30% · #1049 in NA
Last wipe12d agobiweekly schedule
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 8d 22hThu 5 Nov, 19:00 UTCFW
  2. 15d 21hThu 12 Nov, 18:02 UTC
  3. 36d 22hThu 3 Dec, 19:00 UTCFW
  4. 43d 21hThu 10 Dec, 18:02 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:02 UTC12d ago 1 – running 0
Thu 1 Oct, 18:03 UTC FW26d ago 1 halved by day 1 14 days 0
Thu 17 Sep, 18:02 UTC40d ago 2 halved by day 3 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustopia.gg - … 51
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  2. 2 Ru Rusty Moose |U… 20
    Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 96 on average 20/ 200
  3. 3 Ru Rustoria.co - … 33
    Rustoria.co - US Medium Premium NA · groups of 12+ · biweekly · 56 on average 33/ 200
  4. 4 Ru Rustafied.com … 11
    Rustafied.com - US Medium - Large NA · groups of 16+ · biweekly · 40 on average 11/ 100
  5. 5 Re Reddit.com/r/P… 9
    Reddit.com/r/PlayRust - US Biweekly NA · groups of 12+ · biweekly · 38 on average 9/ 200
  6. 6 Gr Gringers Solo … 45
    Gringers Solo Only | Noob Friendly Oct 22 NA · groups of 8+ · biweekly · 37 on average 45/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly?

The map on Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly is procedural at size 2,950 with seed 1337, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Custom Map.

What settings and rules apply on Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly?

No gather rate appears in the name of Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. The plugin count is Carbon. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.

Server details

Which location is Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly based in?

With its NA tag, Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly places itself in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 69.10.49.122:28069.

On what Rust version does Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly operate?

Rust network protocol 2635 and build 168909 on Linux is what Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly stay up, and how reliable is its uptime?

Right now, Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly is reachable. According to the uptime it reports, the last restart was about 8 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly perform?

In the last 48 hours, it averaged 235 server fps, with a low of 222. The entity count reached 50,089, including buildings, deployables and all other world items. Memory use peaked at 2,729 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly, and at what time?

Wipes on Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly follow this rhythm: every 4 weeks on Thursday at 18:02 UTC. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 12 days 2 hours ago. A two-weekly wipe schedule is published in its tags.

How does Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. 1 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 2 when it didn't hold.

Lists and tags

What should you understand from the tags Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly carries?

The game's server browser reads the tags Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp64 (Max players): Player slots: 64; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^b (Biweekly): Wipes come around once a fortnight; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^y (Carbon): The plugin framework here is Carbon; NA (North America): In the browser it sits under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly appear in?

These themed Rust Data Lab lists carry Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly: Rust community servers, measured, North American Rust servers: the sample and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, where does Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly place?

Seven-day player hours place Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly at #6,545 overall, #1,049 in North America and in the top 30% of ranked servers.

What does the current player count on Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly tell you?

Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly currently shows 0 players across 64 slots. The week's figures average 0 players and top out at 4. Peak time in the past 48 hours: 21:00 UTC, when the average was 0 players.

Getting on

What steps get you onto Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly?

You can connect by pressing F1 in Rust and entering client.connect 69.10.49.122:28069, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/8D4tSfbv88.

Server tags

what each one means

Published as mp64,ptrak,$r?,v2635,^y,^b,^v,NA,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp64
Max players Player slots: 64.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^y
Carbon The plugin framework here is Carbon.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.