Element card · group Community · atomic number 15,353, its rank
fp-h1-test
Offline 69.209.28.8:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on fp-h1-test?
The map on fp-h1-test is procedural, made by the game.
What settings and rules apply on fp-h1-test?
No gather rate appears in the name of fp-h1-test. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
About the server
In what location does fp-h1-test sit?
Nothing about a region is published by fp-h1-test. Rust Data Lab shows a server's stated location, not a verified position of the machine. 69.209.28.8:28015 is the address it uses.
What Rust version does fp-h1-test currently run?
On Linux, fp-h1-test is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does fp-h1-test stay online?
Right now fp-h1-test is offline, with its last appearance 8 days ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 20 October 2026.
Wipe schedule
When does fp-h1-test wipe, and how often?
fp-h1-test's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 8 days 12 hours ago the current world was made.
Tags, lists
Which meanings sit behind the tags on fp-h1-test?
gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): 5 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list fp-h1-test publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does fp-h1-test come up?
The Rust Data Lab lists that include fp-h1-test are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How does fp-h1-test compare with other servers in the rankings?
Player hours over the last week put fp-h1-test at #15,353, inside the top 70% of ranked servers.
How full is fp-h1-test right now?
The last recorded sighting of fp-h1-test was 8 days ago, and it is offline now.
Getting on
What steps get you onto fp-h1-test?
You can connect by pressing F1 in Rust and entering client.connect 69.209.28.8:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.