Rust Data LabData lab · live
Live readings Servers11,656 Players41,553 Populated2,988 Fresh wipes · 3h90 Sampled every 5 min

Element card · group Community · atomic number 14,739, its rank

LinuxGSM

Offline 69.221.131.15:28015 checked 9d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#14,739top 67%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep20 Oct21 Oct23 Oct24 Oct26 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 23:19 UTC9d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 265
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 527 on average 265/ 300
  2. 2 Ru Rustoria.co - … 18
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 331 on average 18/ 250
  3. 3 Ru Rusty Moose |E… 34
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 329 on average 34/ 250
  4. 4 Ru Rustoria.co - … 126
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 126/ 200
  5. 5 Ru Rustoria.co - … 45
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 45/ 200
  6. 6 Ru Rustafied.com … 52
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 52/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on LinuxGSM?

A procedural map runs on LinuxGSM, generated by the game.

How is LinuxGSM configured, and what rules apply?

No gather rate appears in the name of LinuxGSM. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

In what location does LinuxGSM sit?

There is no region on record for LinuxGSM. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 69.221.131.15:28015 is the address it uses.

Which Rust version is LinuxGSM on?

On Linux, LinuxGSM is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

How dependable is LinuxGSM for staying online?

LinuxGSM is not online at the moment; the last sighting was 9 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on LinuxGSM?

The record holds too few of LinuxGSM's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 9 days 3 hours ago the current world was made.

How does LinuxGSM look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

How should you read the tags on LinuxGSM?

These are the tags LinuxGSM makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^t (Tutorial on): The Facepunch tutorial is on offer for new players. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does LinuxGSM appear in?

You will find LinuxGSM on the following Rust Data Lab lists: Rust tutorial servers: the live sample and Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Tutorial on ^t; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, where does LinuxGSM place?

The seven-day player-hours table has LinuxGSM at #14,739, in the top 67% of ranked servers.

How many players does LinuxGSM have at the moment?

LinuxGSM is offline at the moment; the last sighting was 9 days 1 hours ago.

Connection

What is the way to join LinuxGSM?

In Rust, press F1 and enter client.connect 69.221.131.15:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^t,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Gameplay

^t
Tutorial on The Facepunch tutorial is on offer for new players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.