Element card · group Community · atomic number 13,305, its rank
JohnDaWalrus
Offline 69.43.66.35:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on JohnDaWalrus?
A procedural map runs on JohnDaWalrus, generated by the game.
What rules has JohnDaWalrus set, and what settings are in force?
No gather rate appears in the name of JohnDaWalrus. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.
About the server
In what location does JohnDaWalrus sit?
Nothing about a region is published by JohnDaWalrus. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 69.43.66.35:28015.
What Rust version does JohnDaWalrus currently run?
On Windows, JohnDaWalrus is running Rust network protocol 2633 and build 164530. The protocol must match for you to join; Steam will update your game.
Does JohnDaWalrus stay up, and how reliable is its uptime?
Currently offline, JohnDaWalrus was last seen 39 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 18 September 2026.
Wipe days
How often does a wipe happen on JohnDaWalrus, and at what time?
JohnDaWalrus's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 39 days 22 hours ago the current world was made.
Tags, lists
What should you understand from the tags JohnDaWalrus carries?
These are the tags JohnDaWalrus makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does JohnDaWalrus appear in?
The Rust Data Lab lists that include JohnDaWalrus are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How does JohnDaWalrus compare with other servers in the rankings?
The seven-day player-hours table has JohnDaWalrus at #13,305, in the top – of ranked servers.
What does the current player count on JohnDaWalrus tell you?
JohnDaWalrus is offline at the moment; the last sighting was 39 days 22 hours ago.
Getting on
What is the way to join JohnDaWalrus?
Open the console with F1 in Rust and type client.connect 69.43.66.35:28015. The Launch Rust button on this page does the same job through Steam.