Rust Data LabData lab · live
Live readings Servers11,853 Players81,845 Populated3,922 Fresh wipes · 3h171 Sampled every 5 min

Element card · group Community · atomic number 13,643, its rank

Jellofied Offical 2

Offline 70.124.33.48:28015 checked 5d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 1
Rank · atomic number#13,643top 62%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 706
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 706/ 750
  2. 2 Ru Rustoria.co - … 61
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average 61/ 250
  3. 3 Ru Rusty Moose |E… 96
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average 96/ 250
  4. 4 Ru Rustoria.co - … 397
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average 397/ 450
  5. 5 Ru Rustoria.co - … 210
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 210/ 250
  6. 6 Ru Rustafied.com … 177
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average 177/ 250

Quick answers

from the figures on this page

Settings and map

What map is in play on Jellofied Offical 2?

Generated by the game, the map on Jellofied Offical 2 is procedural.

What rules has Jellofied Offical 2 set, and what settings are in force?

The name of Jellofied Offical 2 carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. The VAC anti-cheat from Valve is disabled.

About the server

Which location is Jellofied Offical 2 based in?

No region is published by Jellofied Offical 2. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 70.124.33.48:28015.

What Rust version does Jellofied Offical 2 currently run?

Rust network protocol 2634 and build 167781 on Windows is what Jellofied Offical 2 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Jellofied Offical 2 for staying online?

Currently offline, Jellofied Offical 2 was last seen 5 days 21 hours ago. It was online for 0 of 120 hours in the last 5 full days, which is 0% uptime. It first appeared to Rust Data Lab on 21 October 2026.

Wipes and resets

How often does a wipe happen on Jellofied Offical 2, and at what time?

Too few wipes are on record for Jellofied Offical 2 to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 5 days 23 hours ago.

Lists and tags

How should you read the tags on Jellofied Offical 2?

The game's server browser reads the tags Jellofied Offical 2 publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Jellofied Offical 2 come up?

You will find Jellofied Offical 2 on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, where does Jellofied Offical 2 place?

The seven-day player-hours table has Jellofied Offical 2 at #13,643, in the top 62% of ranked servers.

What does the current player count on Jellofied Offical 2 tell you?

The last recorded sighting of Jellofied Offical 2 was 5 days 21 hours ago, and it is offline now. A seven-day sample gives 0 players on average and 1 at the top.

Connection

How can you connect to Jellofied Offical 2?

In Rust, press F1 and enter client.connect 70.124.33.48:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players Player slots: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.